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5-13-2008 @ 11:37AM
The eSport focus is ruining this game.
5-13-2008 @ 11:41AM
for some.... and making it much more enjoyable for others. Funny how things work
5-13-2008 @ 11:46AM
It's only being made more enjoyable by a small group of Counterstrike players who level whatever the latest flavor-of-the-month class combination is according to ArenaJunkies.This game is supposed to be an MMO, not some first-person shooter where you duel around pillars 10 times a week.
5-13-2008 @ 2:05PM
I ask, why do you think this way? What wow is doing with the PVP game shouldnt affect you in your PVE world.The PVErs that get mad at nerfs or gear changes made to balance PVP, need to realize that your game doesn't change that much.Everything is still the same. Stop QQ over nothing. Are you guys just so afraid of competition that the thougth of it going on makes ur stomach cringe?
5-13-2008 @ 2:34PM
"The PVErs that get mad at nerfs or gear changes made to balance PVP, need to realize that your game doesn't change that much ... Everything is still the same. Stop QQ over nothing."Uh ... One set of Talents, buddy ... One set of Spells ... One set of Racials ... Are you seeing a pattern here?You change one Talent / Spell / Racial Ability and it affects everybody, not just a subset of players. There are no separate skill sets for PvP and PvE gameplay, so if something is tweaked to benefit PvP gameplay, it affects PvE gameplay, too.Everything is NOT the same. The most noticeable changes that were originally going to be made to affect PvP gameplay - for example, the lengthened Drinking cooldown - were repealed on the PTRs when they had a considerably negative experience on survivability in PvE gameplay, but major balance changes have occurred that affect all gameplay styles. For a good example, look no further than the bizarre Mortal Strike Death Wish shift in the Arms and Fury talents for Warriors.
5-13-2008 @ 2:39PM
@jerzz80You must not raid all that often.Many of the PvP-centered changes that were reverted, including the Life Tap nerf, were reversed based upon the immense effect they would have had in PvE.Balancing PvP on such a grand scale without affecting PvE is pretty much impossible, and given the stubborn attitude our lead developer has taken in wanting the two permanently linked, it's only a matter of time before huge changes like that do not get reverted.http://jagoex.blogspot.com
5-13-2008 @ 3:31PM
I don't even consider myself a "PvEer." I just think that trying to funnel MMO classes into little duals for end-game PvP is ridiculous. It's never, ever going to be balanced, it's not as fun as large-scale battles, and it leaves out certain classes and specs.
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