WoW, Casually: Wrath of the Lich King is for casuals too

Each week or so, Robin Torres writes WoW, Casually for the player who has 2 hours or less to play at a time.
You may have noticed that there has been quite a bit of news about Wrath of the Lich King lately. In that news, there are some very wonderful things in store for those of us with limited playtime. There is also a lot of resentment because of that from some of the players. In this column, I'll be discussing what we casuals have to look forward to in the next expansion and I'll be defending what is essentially our right to participate in the WoW lore and endgame.
What I won't be discussing, like I used to, are the casual friendly events in the schedule. If you look in the right hand column of this page, you'll see a great calendar of Upcoming Events. So check there for the latest Call to Arms weekends, Holiday events and It came from the Blog activities.
Join us after the jump for the news and perhaps a little ranting.
You may have noticed that there has been quite a bit of news about Wrath of the Lich King lately. In that news, there are some very wonderful things in store for those of us with limited playtime. There is also a lot of resentment because of that from some of the players. In this column, I'll be discussing what we casuals have to look forward to in the next expansion and I'll be defending what is essentially our right to participate in the WoW lore and endgame.
What I won't be discussing, like I used to, are the casual friendly events in the schedule. If you look in the right hand column of this page, you'll see a great calendar of Upcoming Events. So check there for the latest Call to Arms weekends, Holiday events and It came from the Blog activities.
Join us after the jump for the news and perhaps a little ranting.
First the casual-friendly news:
- 5-man instances will take less than an hour to complete: It often takes so long to find a good group, that it's hard to squeeze instances into our play sessions. Blizzard has declared their intentions to even have the heroic versions of these dungeons take no more than an hour.
- Death Knights are the FastPass to high level content: Yes, the powers and features of the Death Knight class look awesome, but there is also a side benefit to the way they will be implemented. If you have a level 55+ somewhere on some server on your account, then you can create one level 55 Death Knight per realm. This is great news if you don't have the time to level a character on a server where you have found friends with similar schedules. It's also a good thing if you have altitis and would like a jumpstart in getting to the parts of the game you haven't reached yet.
- Casual Raiders get to share in the story, too: I tend to write this column for those who have an hour or less to play at a time. But some casual players set aside larger blocks of time and just don't play every day. If you have the opportunity, this is a good idea so that you can share in the 10-man raid fun. The best (and possibly most controversial) news about raids for us is that all raids in Wrath of the Lich King will be available in both 10 and 25 person versions. This means that everyone who can at least participate in 10-man raids can now experience all of the endgame lore, even Arthas.
- We are dumbing down the game: A lot of commenters and forum posters think that making the game casual friendly is making the game less of a challenge for those who have the time and inclination for high level PvE and PvP. The new raids in Wrath of the Lich King will all have 10-man versions, but these raids are, according to Drysc, not going to be easy and they are not going to have the same loot or prestige that the 25-man versions will. All this does is allow 10-man raiders to share in the story and have a progression path in the endgame that can be completed with fewer people and less time. But the prestigious world firsts and the best PvE loot in the game will still only be available to the hardcore raiders.
- We're unskilled: I've addressed this before. Even if some casuals don't have the skills required to 25-man raid due to lack of time to practice, most are very skilled in what they do have time to do. We are about maximizing our playtime and don't have the in-game leisure to be bad at what we do. But let's say they are right and we are less skilled than the players who have more playtime. Does that mean that the game should only be for the best? Do you have to take a test to play any other MMO, single player game or even a sport for that matter? Sure, in order to be on a team, you have to try out. But everyone is allowed to play pickup games and many league activities (pool, bowling, etc.) have handicaps to allow all levels of players. It's the diversity of the player-base that makes this game great, not the egos of the elitists.
- We're lazy: This one really gets me. I see it shouted out in the Trade Channel and in the comments here on WoW Insider. We don't deserve to have anything worthwhile in the game because we are too lazy to raid. Balderdash! Most casual players don't raid because we don't have time to raid. We work hard in our real lives and have other priorities than spending long periods of time in-game. Casual players tend to have full time jobs, some with lots of overtime. We have wives, husbands, children, other non-gaming interests and even other MMOs. Of course, raiders have real lives, too. But successful raiders have opportunities like understanding spouses, jobs with no overtime, schools with flexible schedules -- things that many of us don't have if we want to thrive in our real lives. Casual players are usually the opposite of lazy. If anything, we work harder to have the most fun we can have when playing WoW.
I think the changes will be great for all players from the hardcore raider to the weekend casual. There is something for everybody. We all deserve a great game and it looks like we're going to get one.
WoW, Casually is a column for those of us who are playtime-challenged and proud Welfare Epic wearers. If you have questions or tips about how to get the most out of your limited playtime, please send them to Robin.Torres AT weblogsinc DOT com for a possible future column.
Filed under: Analysis / Opinion, Expansions, Death Knight, Wrath of the Lich King, WoW, Casually
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Reader Comments (Page 2 of 7)
Roxton May 13th 2008 11:47AM
I'm in two minds about this. I am, I suppose, what most people would classify as a "casual" playerI welcome this change. I am, I suppose, what most people would classify as a "casual" player, if by “casual” you mean someone who
doesn’t play a lot. This is because my work means that often I am only at home on the weekends, and so that is the only time I can play. However, when I’m home I’ll play all I can, and play very intensely. I don’t have the in-game time to faff about dancing in the AH; I’m straight in there and working my dress-wearing butt off. Unfortunately, my unusual time schedule means that I can’t really progress too far into raiding – Gruul is about it.
The point is that I’m fine with this. I don’t expect to be able to get the best gear in the game, because I’m simply not free to put the time in that the best gear requires, and this is an attitude that I would say the vast majority of "casuals" share. What happens is that there are a few idiotic whiners, and people like the first poster see these whines and assume that this is reflective of the whole "casual" community. However, I would dearly love to see inside Black Temple and Mount Hyal and all the raid instances into which I cannot currently get, not because of the gear, but for the experience. Come the expansion I may well wander into current high-level raids with a group of like-mined friends just to see what it’s like. The introduction of 10-man raids all the way to the top means that I might get a chance to see Arthas ect ect, and experience some of the lore myself. I say “might” because I refuse to believe that downing Arthas will be close to simple or easy, even for 10-man groups.
Remember when it was announced that 40-man raids were being ditched? People said that the game was going to the casuals. But 25-mans aren’t easy. No-where near. Blizzard changed the principle around which raids were based: instead of having a 40-man team where success relied upon the coordination of groups, there are now 25-man teams where success relies a lot more upon the individual. If one guy in MC mucked up, chances are you could just carry on. If one guy mucks up in BT, chances are you’ll wipe. I expect ten-mans will be a step further in this direction, and the only way in which they’ll be easier is that you’ll need to find less people to go through it.
This isn’t “forcing the hardcore into monotony”. When I levelled though the instances in TBC only to return to them on heroic mode later, I didn’t find it monotonous. The instances were different, the loot was better, and I couldn’t remember the instance exactly from doing it on normal mode anyway. Chances are the 10 and 25-man raids will act along the same principle.
ninjasuperspy May 13th 2008 12:00PM
Exactly! I don't want to outgear a person who plays this game at the very highest level. I just don't think that's fair/necessary, I don't PVP so other player's gear doesn't matter to me. As long as my poor paladin doesn't look like a clown then I'm fine.
I just want to see the encounters and experience the lore. I'd kill Illidan with a smaller group even if I got no loot from it at all. In BC I basically got to run into the same cave from beside Orgrimmar (On two worlds, now with Technicolor) over and over, but will never see the unique setups in SSC or The Eye, and that isn't what I'm paying money for. Again, it looks like Wrath will be the expansion that re-ignites my love for WoW by actively catering to my playstyle.
JParris May 13th 2008 2:17PM
I agree wholeheartedly with the point you make about 40 to 25 man setups. 25-mans are infinitely harder than 40-mans were. You can't slack off. Often times you can't die at all, whereas how many people died on MC bosses? A dozen? And you still killed them. If a dozen people die in the Kael fight you're all toast.
25-mans in Wrath will still be like this. 10-mans will be toned down, obviously, but they are going to bring their own challenges. They are going to require even MORE coordination! Much like ZA, I'd imagine.
Christopher Veach May 14th 2008 12:17AM
I wholeheartedly agree. As long as my gear matches fairly well and I am able to run the occasional five man without people kicking me after inspect then I am good to go. To tell the truth I actually have a lot of free time to play the game but I'm to much of a flake to always come to scheduled raiding times but I have a big enough conscience that it makes me feel bad for my guild-- so I solve this problem by being "casual" and not being in a serious guild. Plus I actualy like pugging with 4 other random people! Faster five mans that drop gear so that I can continue doing 5 mans or maybe even heroics is right up my ally and I still want to be able to inspect a 25-man hardcore raider and be amazed by how much petter his epics are. The real debate we should be having is how blizzard would be able to pull off all these seperate tiers of gear.
SpaceDog May 13th 2008 11:45AM
That was a reply to TonyMotorola (greyed-out post) by the way, in case it was unclear. :)
Bob May 13th 2008 11:52AM
Even if every mob required a group of t6 geared 70s to take down it is still just a game. If you are honestly playing because you have fun with WoW then you should have no problem at all doing the 25 man versions (and getting better loot). If however you are just a person who is only after loot that the vast majority of players can't get (mostly because they don't have the time to devote to WoW) so you can show off... frankly you have a very sad idea of what an accomplishment is in your life. WoW is a game. You are supposed to play games for enjoyment. Entertaining yourself is not an accomplishment.
John May 13th 2008 12:10PM
part of the fun and enjoyment of WoW is geting better loot u tard. Thats the whole point in progression and MMO's, and the main reason why arena is the main focus of WoW, everyone can get free welfare epics for losing 10 games a week. Spending 10 times more effort , time and gold raiding when u can get better loot faster in arena is not fun for anyone.
mcsaeki May 13th 2008 12:24PM
On my RP server, I decided one day that my toon had become extremely vain, and I then spent 10 days /played at level 56 gearing up with BoE purples. My paladin had the Eye of Flame, even. Icemail Jerkin. Lei of Lillies. You name it. If it was purple, he was wearing it.
It was extremely fun, and extremely pointless. So while I agree with you that showing off with non-existent video game loot is sad, with the correctly idiotic backstory, it can also be quite fun.
It felt very Dada to approach the T3 kids in front of IF bank and to RP walk around them until they were forced to contend with the deep, stinging idiocy of purpz. Performance art!
hoviboy May 13th 2008 5:25PM
Don't forget that for some raiders, the reward is not the loot. The real reward is killing bosses and see the lore unfold
asfdasdfasdf@bugmenot.com May 13th 2008 12:09PM
what some casuals do not understand is that WoW is an MMORPG, and if you don't have more than 20 minutes to play at a time, then you shouldn't be playing an MMO.
anonymoose May 13th 2008 12:13PM
I would have to say I agree with this--I posted elsewhere that some of those who are complaining about WoW being too time intensive should be playing desktop games or single person shooters or something similar.
Some of the changes proposed make me as a raider very happy as it makes raiding easier--but in general when people begin to complain "I can't ever see end game because I only play 20 minutes a day"--honestly, the game isn't the problem. Your choice of this game is the problem and you should be looking at other games.
Kesava May 13th 2008 12:15PM
What percentage of the 10 million current users in WoW would have to quit the game if they followed your suggestion? I know in my circle of friends that play WoW, all of them would have to quit because most of us only play for a hour or maybe two at a time tops.
John May 13th 2008 12:30PM
it doesnt matter what percentage, if you do not have enough time to earn the best gear, you should quit WoW instead of whining for free welfare epics and all progression to be watered down to suit people who play 10 minutes a week.
Linkage May 13th 2008 3:42PM
Wait just a damn minute. Whoever said MMOs are only about getting the best gear? I'd say MMOs are about character interaction and playing in a never ending game. If all you care about is flaunting around the streets of Ogrimar like a prized steer in your shiny purples that's fine. Some of us have better thing to do.
mcsaeki May 13th 2008 11:58AM
This may or may not have anything to do with anything:
Yesterday, I was walking around SW in my clothadin set, and some random person whom I'd never ever talked to comes up to me and says OH HEY! Dwarf Priest! Hullo! To which I say, sorry, clothadin. I told him I knew clothadins were controversial, but that I didn't play the game in a sane way. I spent a lot of time running old world stuff and collecting silly trinkets.
He then took it upon himself to tell me that I ought to be wearing plate. "Of course I should be wearing plate," I said, but as someone who doesn't have the time or desire to endgame raid, it seemed to me that the Primal Mooncloth set was better than the BoE plate that I'd be able to get for healing, and that I'd never had any problems in heroics with my +1500 heals.
Well! I was wrong. He went on to spend about 15 minutes telling me I was wrong. And that I was very, very wrong.
I told him it didn't matter, as my 10/26/25 spec that I was currently playing was made only for farming Strat for Large Brilliant Shards and, maybe, hopefully, someday, the Baron's horse. And for grinding Timbermaw rep. Because I want the defender. I told him I preferred old world content that I could solo, and that I often spent my time trying to kill the Stockades in one pull. Just because it was fun.
Again, I was informed that I was wrong. Maybe, he opined, if I had more appropriate gear - +900 healing plate as opposed to +1500 cloth - I'd better understand my role in endgame situations and would be in a better guild.
I told him that I didn't really like guilds and usually quit because I'm not into peer pressure.
He told me that if I weren't such a noob I'd be in a good guild and understand how the game is supposed to be played.
It was roughly at this point that I added him to my ignore list and went to play Osu Tatake Ouendan on my DS.
I play about 30 hours a week, normally, and I guess I'm a casual. I never want to be someone who theorycrafts at strangers to the point of argumentativeness, and if that means cloth BoE or crafted BoPs and crummy gear, meh.
And I'm very much looking forward to soloing Onyxia at 80.
anonymoose May 13th 2008 12:05PM
LOL ok this was hilarious. While I think I too would be put off by a pally in cloth--this does make me wonder if perhaps my death knight shouldn't be a tailor.
Hooray for turning theorycrafting on its head, and I hope you get your mount soon!
BTW do you have an righteous orbs I could buy? ~_^
mcsaeki May 13th 2008 12:15PM
It's not ONLY cloth, of course. I have Blessed Bracers and the Living Dragonscale Helm (plate and mail, respectively) but I consciously spent a LOT of time and effort putting together my +heals BoE set, and I've never had any problems healing.
I would further argue that I put more time, energy and love into my healing set than most FoL spamming 25 man raider Paladins. Any idea how long it took me to get the pattern for the White Remedy Cape? I guarantee you the day I finally got it I was happier than any T6 token getter.
PS - I was also in the "premiere" guild on my server for two weeks and participated in the server first downing of Lady Vashj, and I found the whole experience to be kinda boring.
And if you need orbs, PST McSaeki on Moon Guard. I've also got lots of Crypt Fiend Parts and Bone Fragments left over from my AD rep grind for the Talisman of Ascendance, if you're interested. :)
zappo May 13th 2008 12:32PM
I'm sort of vain when it comes to how my character looks, so I have a tendency to put robes on my elf girl. Mainly because I end up with some odd quest rewards that look nice and would be a shame to vendor. So I was just sort of sitting around the throne room in undercity (forgot why) and this guy starts discussing my armor choices.
Him: That is a terrible chest for a rogue
Me: Yes, but it looks nice.
Him: If you wanted to look nice you wouldn't have chosen that hairstyle.
Me: ...
Thinking to myself, yeah.. you must be a big hit with the ladies dude, that was just too smooth.
mcsaeki May 13th 2008 12:36PM
I guess the moral of the story is that some people - and I find them to be males, usually high school to college aged, - don't like to see other people mucking up their KillWorld with fun.
JParris May 13th 2008 2:20PM
@ mcsaeki: Don't feel bad! My healadin totally wears the cloth robe off of the bear boss in ZA. It was three times better them my S1 chest piece! What was I supposed to do? (Plus it's pretty!)