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5-13-2008 @ 11:12AM
I'm all for having a casual friendly environment, but I don't believe this requires the end game to be open everyone, even if there is a 'hard mode' for the more hardcore players. MMORPGs rely greatly on the carrot-on-a-stick principle. If you make it too easy to get the carrot, then people won't have much desire to keep going. Sure you can argue all day that there it's impossible to do everything, but that doesn't mean that everything is worth doing. There should be plenty of content to keep the casual busy and progressing without being caught up in monotony, but the people that put more into the game should still have the right to new content as well. If the end game experience for a hardcore player is to basically play through current content over and over with the only variation being certain phases and strength of fights, they will get burnt out. Fast.Give casuals a full and fleshed out game. Keep them happy. But don't force the hardcore into monotony just to attain this.
5-13-2008 @ 11:17AM
The hardcore are not being forced into monotony. The 25 man raids are on a different progression path from the 10 mans. Raiding guilds never have to touch the 10 man raids if they don't want to.
5-13-2008 @ 11:37AM
"Raiding guilds never have to touch the 10 man raids if they don't want to."I really, really hope so. Forgive me if I'm skeptical, but it's Blizzard after all.The problem I see is that doing 10 man raids is going to gear the guild faster than doing 25 man raids.
5-13-2008 @ 11:43AM
Joe: 10-Man Raids will provide gear faster, but Blizzard has also established, in several recent interviews, that 25-Man Raids will provide *BETTER* gear. So, your investment in putting together a bigger group and facing a greater challenge will be returned to you tenfold. ^_^
As been mentioned, the 25 raids will have higher level gear than the 10 counterparts. If you have 25 people, it's still beneficial to go to the 25 raids.
5-13-2008 @ 12:25PM
@Angry JoeWell look at the positive things to come out of 10 man versions. First of all you will gear up faster for improvements yes, that's simple math because you can run 2.5 parallel raids compared to a single 25 man. However also consider that the 10 man should be somewhat easier to coordinate, and that raid training mode won't require hand holding 10 people at once through a 25 man. For the most part people will probably be able to learn some of the basics in the 10. Also if there is a gear disparity people will probably have the option of running the 10. I can only imagine the nightmare of running Molten core after you've geared yourself because everyone ELSE needs gear. And if you've got at least 40 people running something, there is ALWAYS someone else...
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