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5-17-2008 @ 12:10PM
DnT disbands, a member attributes the fall to people putting personal gain above the guild and progression.Of course, actually, it all has to do with the switch from 40 man to 25 man, wellfare epics, the list goes on.You can't blame the players, it's all the game's fault, the developers made it too easy, too hard, too many distractions, just one way to get epics, too many ways to get epics...
5-17-2008 @ 12:19PM
Yes. Yes, that's exactly it. How DARE more than a small percentage of Blizzard's playerbase have fun in their game!?:\ Waaaahhh, the game doesn't cater solely to high-end raid guilds anymore, waaahhhh. If anyone quits over something like that, it just shows how truly shallow they were in the first place. If you're only in this game for status, you're missing the point.
5-17-2008 @ 12:56PM
Bingo!There are now more people than ever able to experience new content-- alright, we're not all raiding Black Temple, or the Sunwell, but huge numbers of casuals have been to Kara and some even manage to clear it and move on to the trolls.More and more people are able to upgrade their gear, as well, without requiring a job-like devotion to raiding--thus cutting through the insta-kill effect in a PVP situation.
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