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5-18-2008 @ 5:34PM
As overpowered as some classes might be (*cough* Druid *cough* Warlock)I quit reading right there.
5-18-2008 @ 5:24PM
As Yoda would say, "and that... is why you fail."
5-18-2008 @ 11:06PM
Yeah locks haven't been OP since S1 and druids are only OP in 2v2 due to some flaws in arena design + class synergy (mace stun warrior). The recent nerfs have gone a long way to correcting this. When normalized by class population (see the sites listed below)there are 80% less druids in 2200+ 2v2 post 2.4 (200% representation down from 280%) and in 3v3 it is down to 130% from 184% -Oh, and they still fail in 5s. Now add in the resto nerfs in the last patch you will likely see them drop some more. Personally I think you will see all healers drop off a bit in S4 with the insane dps scaling. Pallys might even become viable 3v3 healers :P (only half joking, they really could)You can look www.realmhistory.net and www.warcraftrealms.com to basically get the same data blizzard posted a few months back. I know they aren't 100% but they are the best public ones I know of.
5-19-2008 @ 12:04AM
I actually stopped reading there, too. Warlocks = OP?Druids = OP?Dead Horse = Beaten
5-19-2008 @ 6:18PM
LOL haters out there
5-19-2008 @ 6:48PM
The truth hurts. What ever attempts that have been made to reduce the OP-ness of druids and locks is only a step along the way imo. I say that as a person who plays a lock and a druid among other classes. a lock with a fel hunter can pretty much own most casters. druids with 5x stacking lifeblooms, shapeshifting out of all CC, their own cc that is undispellable...well, needless to say it's a damn hard fight to over come that.
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