Skip to Content
5-19-2008 @ 7:06PM
Actually, the item lock system can actually work. If any member of a team has a S4 item (Equiped, in inventory, or in bank) with a rating requirement needed, then that team is considered to be at the minimum rating needed to have that item (Even if the team is well below the minium needed). They will still advance their team up and down, but they will only gain points or lose points based as if they were at that threshold.Example: Team a has 1 person with s4 in the bank, even though the shoulders are still in the bank, he has the item and it "locks" the team as having 2200 points for only the consideration or losing or gaining points. Even though the actually team rating is 1600, they will still only gain 3 or for 4 points if they win against a 1550 team, since they have a hard lock of 2200 points. This will deter alot of people from playing the field and playing Arena correctly
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.