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5-20-2008 @ 9:00PM
The game design is flawed, frankly. There's no incentive for being levels 1-69, especially when you have friends waiting for you at level 70. New players pay approx. $75 to get into the game, but the bigger investment is the 200 hours they spend leveling up. When you consider that 80% of most server populations are made of up level 70's, you realize what hell new players and alts go through having to drudge through the dead parts of the game virtually alone.
5-20-2008 @ 9:51PM
I don't really understand that logic. There are dozens of different zones and instances, and the level tiered bgs designed for players under 70. You miss out on all of these if you bot your way through. Plus I really doubt you'll be anywhere near as good a player and raid contributor at 70 if you haven't experienced those levels and learned a playstyle. And I've only reached 70 a month or tow ago, and I didnt go through hell to get there.
5-20-2008 @ 10:28PM
I actually do understand this logic. I don't completely agree but I understand.Let me ask this though:Would you really want a botted up priest healing your group?I wouldn't. That player has no idea how to play their character and I'm the one who's gonna pay for it with my time ruined and my gold in repair costs. I worked my characters up legitimately. I earned every last exp point and learned my character as I went. This is the nature of MMO's. For as long as they have been around, there have been botters. And they ALWAYS complain when they get caught and banned and act like it was someone else's fault. Blizzard built an MMO. For most WoW players, WoW is their first MMO and they don't understand how the genre works. This have been a genre wide issue and it has always been dealt with the same way. Cheat, get caught, get banned.Don't like it? Go back to the Wii.
5-20-2008 @ 10:40PM
"There are dozens of different zones and instances" full of 70s only too happy to gank you. (OK, reroll PvE, not everyone has friends on PvE servers.)"and the level tiered bgs designed for players under 70." where you'd better have a 70 character to twink your lowbie with if you don't want to get 2-shotted.leveling, especially after you've done it a few times, sucks. there's no excuse that makes it suck less.
5-21-2008 @ 1:57PM
There are lots of people still leveling toons, at least on my server. I was on my lowbie Shammy last night in Bloodmyst Isle, and I was competing with 3 other people for mobs at one point.If you think there's nobody to group with at lower levels, I'd suggest you move servers. People always seem to forget that their experience of the game is influenced as much by their choice of server as anything else.
5-21-2008 @ 3:16PM
Leveling is like raiding, if you're too focused on the destination rather than the journey it's one of the most unfun things you can do.Eliminating all alts which never made it past 40, I'm on my tenth or eleventh pass through leveling. Aside from some near-60 quests and a lot of Azeroth raids there's not much I haven't seen in Azeroth. However, it's still fun because I'm not obsessed with leveling to 70.
5-21-2008 @ 8:13PM
I think the main issue I have with this argument is that when you talk about having to grind through the so-called "dead" parts of the game "virtually alone" you're missing one of the big reasons for this problem. Those parts of the game are only dead because people bot through them instead of actually playing. Without bots as an option, I would think that there will be a greater ability to find others to play with, as you won't be futilely trying to group with a load of bots. If alts and new users can't effectively 'skip' low level content, their best option will be to become engaged and play through it, so ideally this could improve the low level experience for users.
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