Know Your Lore: The Defias Brotherhood

The Defias Brotherhood is something that I'm sure both factions have at least a little familiarity with, though the Alliance most definitely has more exposure to them. There aren't many Horde questlines that will give you a brush with this faction of bandits, but even my Horde friends take a trip to Westfall to check out the Deadmines every now and then.
I don't blame them, either. Not only is the Deadmines an awesome instance, the Defias Brotherhood also has quite the interesting background. While there are superhuman entities involved in their story, it isn't laid on as thick as in other Warcraft plotlines. Theirs is more a story of political and social unrest, and the power of manipulation. I would go as far as to say this is part of the single largest plotline in Warcraft currently, spanning half a dozen zones, three expansions, a comic series, and involving at least five different major factions.
The story of the Brotherhood begins shortly after the end of the Second War, when the Alliance forces retook the Kingdom of Stormwind from the Orcish Horde. A major reconstruction project was launched by the Human nations of the Alliance to rebuild Stormwind, fueled primarily by those that had been driven from their homes by the war. When reconstruction was complete, the artisans, engineers and carpenters who had participated demanded payment for their contributions, and rightly so.
What happened next was something none of them expected: Stormwind's nobility denied them payment entirely. Various excuses were made, such as the rebuilding was considered a civil service, or the Kingdom simply did not have any funds to pay them. The craftsmen did not back down, so the Kingdom of Stormwind did the logical thing and exiled every single one of them from the city they worked so hard to build. Okay, so maybe it isn't logical at all, but that's precisely what happened. They were exiled and forced from the city.
Distraught, distressed, and cast out from their homes yet again, these people turned to a man by the name of Edwin VanCleef. VanCleef was not only a master engineer, but the head of the Stonemasons, a guild of artisans and craftsmen that had been contracted by the Stormwind Nobility themselves. No, they weren't paid for their time either. Unknowingly, these people made the wisest choice possible. Edwin VanCleef had a second, hidden life. He was once trained by Mathias Shaw, one of Stormwind's finest assassins.
Edwin VanCleef organized these men and women and they took on the name of the Defias Brotherhood. Justice was their goal, and they would get it their way. Red bandanas and tattoos of a cog on their palm would be the signs of their allegiance. Though the Defias began as simple craftsmen and artisans, any with the drive and ability could join their ranks. Outcasts of society were their greatest source of manpower. Orphans, halfbreeds, or simply those disillusioned with the world as it stood flocked to the Defias in droves.
It wasn't only the civilized races of Azeroth that flocked to the Defias, either. Their influence spread to the 'lesser' races of the region. The kobolds and gnolls of Elwynn Forest and Westfall worked for VanCleef, acting either as extra muscle or suppliers for their various projects.
Some of Stormwind's greatest minds were among those exiled, and the Defias wasted no time putting those minds to work. While the muscle robbed, raped and pillaged, the minds worked diligently behind the scenes, in their underground headquarters of the Deadmines. These engineers supplied the bandits and 'soldiers' with explosives, weaponry, and traps that would stop whole caravans in their tracks and leave them ripe for the plundering.
Their influence spread throughout the Kingdom of Stormwind. The Stormwind Guard did their best to keep the Defias under control in Elwynn, but they were couldn't (or wouldn't) allocate resources to Westfall or the other outlying areas. The locals to these areas were essentially left to fend for themselves against this army of bandits, which led to the creation of neighborhood militaries, such as the People's Milita of Westfall.
The local militias did little to slow the Defias for a long time, and rumors of the Defias building an 'unstoppable weapon' were spread. It took a few years of the Defias running largely unopposed, but eventually a group of brave, courageous adventurers finally discovered who was behind the Brotherhood, and retrieved his head. Not without some interesting discoveries, however.
First, the Deadmines wasn't simply the Defias hideout. The Deadmines was being used as a production center. For what? A massive battleship. Purpose? Unknown. Additionally, VanCleef's first mate is a Tauren. Strange, but not too unusual given the Brotherhood's tendency to attract the eccentric and outcast.
More unusual is that Defias activity never actually stops with the death of their supposed leader. Riots have broken out in the Stormwind Stockades, with the Defias at the helm. Some investigation uncovers their ringleader, and their accomplices. Bazil Thredd, VanCleef's Lieutenant, is promptly slain. Their accomplice is a man by the name of Lord Gregor Lescovar. A member of the Stormwind Nobility. Lord Lescovar and his hired blades are also swiftly killed.
Once this is done, Lady Katrana Prestor hears the news and applauds your efforts and informs you that the King will be unable to do the same. He's currently away on a diplomatic mission.
Enter: The Missing Diplomat. I'll not bore you with the details of the entire questline, that can be found on Wowwiki very easily, but I can sum it up for you. That diplomatic mission the King went on? As the quest name suggests, he went missing. He never made it to his destination. On the bright side, he isn't with the Defias either. They're most certainly involved... but they lost him. Yeah. Well done.
This mission was, apparently, to meet with Lady Jaina Proudmoore in Theramore. The Defias Brotherhood is definitely active off of the coast of Dustwallow Marsh, having suffered some major shipwrecks. It seems they were en route to an island not too far off shore. Jaina requests an investigation, and something much more serious than a simple band of thugs is discovered. The island is infested with Naga. Not only Naga, either. Dragons. Black Dragons.
If you haven't put two and two together yet, I'll nudge you in the right direction. Who do we know that is close to the King of Stormwind and is affiliated with the Black Dragonflight? Yes, that's right. Lady Katrana Prestor. Onyxia. It is very likely Katrana Prestor had her hands in this mess since the beginning, being a member of the House of Nobles herself, though not legitimately. Like Deathwing before her, Onyxia is working diligently to worm her way into the highest ranks of the surviving Human Kingdom, to bring it down from the top. It is extremely likely that it was her that exiled the Stonemasons from Stormwind.
Revealed in the Warcraft comic book, there's another party that has taken an interest in finding, and killing, the King of Stormwind. Magatha Grimtotem of the Grimtotem Tribe. This may be linked to the fact that Varian Wrynn was kicking ass and taking names in the arena against her prized fighters, but there are hints to the contrary. Remember our Tauren friend from the Deadmines, Mr. Smite? I think we can make a pretty safe guess here. Hint: He's probably a Grimtotem.
On a smaller but still noteworthy note, a note passed between the Bloodsail Buccaneers in Stranglethorn Vale suggests that they, too, are working with the Defias. A bit of a surprise, certainly, but it makes sense considering the Deadmines opens up to a river in Stranglethorn. There may be other parties involved in this conspiracy, too. We don't really know how deep this runs. It might be even bigger than we think. After all, I think there were some undead just outside of the Deadmines...
That pretty much brings us to the present in Warcraft. The story of the Defias and Varian Wrynn is currently in progress, and I'm sure we'll see many more revelations in Wrath of the Lich King. If you want more information on the Defias Plot, I strongly recommend doing the quests related to them and reading the World of Warcraft comic. If you don't have any Alliance characters, you should give it a shot anyway, at least up through the Deadmines. And of course, as always, Wowwiki is a good reference for anything you want more details on. I do my best to give you the full view here, but there's always little hooks and details that make experiencing the story yourself worthwhile.
Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King






Reader Comments (Page 1 of 3)
madeliefje May 22nd 2008 11:44AM
hated i couldnt wear those masks on my human pala :'( me
Pulyx May 22nd 2008 11:52AM
Awesome article.
Good for horde player who have almost no contact with defias people during their leveling.
And stormwind's king storyline is turning out to be pretty awesome. Metzen is doing one hell of a job.
katsuyakaiba May 22nd 2008 11:57AM
The interesting thing is I brought up yesterday as a friend was running my alt through DM that we're killing people that where screwed over, my friend asked where she could find the story about the Defias and I told her to check WoWwiki as I didn't think you guys did the 'Know your Lore' on the Defias yet! XD You're a day too late.
Kaeb May 22nd 2008 12:29PM
Or your friend was a day too early. ;)
Mike May 22nd 2008 12:26PM
Wow, this is one of the best Know Your Lore columns yet. I've only played Horde and knew that the Defias weren't just a generic band of thugs, but it's sweet how in-depth their history really is. And it proves once again that the humans / alliance are quite simply, jerks. "Oh don't blame us, Onyxia made us do it!" Losers.
M May 22nd 2008 1:33PM
Sadly, as far as the in-game lore and history goes, you're quite right. The Night Elves and Humans are xenophobic, snobby, elitist, and downright awful. The Gnomes and Draenei live as outcasts and seem to understand they aren't the greatest thing since pants pockets, and the Dwarves don't seem so bad, though I've never played one.
I played several Alliance chars to level 50, and then started a couple of Horde chars (my highest reaching 40). I was -very- impressed with Thrall's in-game messages and conversation, and quest lines. In fact, the only Horde race that does NOT seem to be on some sort of noble mission is the Blood Elves, and even that changed somewhat with 2.4.
Lux May 22nd 2008 4:42PM
M, while I can see why you think humans and nelfs are xenophobic I fail to see how the horde is any less so. The Forsaken's "Noble" quest is to eradicate all life on Azeroth. The trolls hate all other races and even dislike others of their own race not in their tribe. The Orcs, while they are united (mostly) under Thrall are still blood thirsty and quick to kill any in their path. Belfs are magic junkies and about as bad as the nelfs, if not worse, in their intolerance and blind lust for power.
I can hear some of you saying well the Tauren are a peaceful race at one with the Earth! We go start one and you will find yourself killing of those _subhuman_ Quilboar. No there is no race on Azeroth without blood in their past or bad people among them.
SeiferTim May 22nd 2008 12:25PM
Don't know if you know this, but apparently, all the Harvest Golems running around Westfall were actually constructed and set loose on Westfall by the Defias in order to scare the farmers by playing on traditional stories passed down through the years. Their intentions, I guess, were to scare the farmers out of their fields to keep them from being able to grow crops, eventually making them leave Westfall, and giving the Defias free reign over the fertile fields so they can keep their members fed.
That was always one of my favorite pieces of the Defias story, for some reason.
zweitblom May 23rd 2008 4:07AM
That makes little sense...if the farmers are driven off their land, who is going to - you know - farm it? The Gnolls? The criminal element always needs a host to feed off. They are certainly not going to turn into farmers themselves.
Tridus May 22nd 2008 12:25PM
Just for clarity, Mr. Smite is the first mate of Captain Greenskin (a Goblin). Vancleef isn't captain of the ship, though I'm sure he's the one giving the orders (and the gold) to Greenskin.
Great writeup btw. :)
Kaeb May 22nd 2008 12:32PM
and the ship's cook is a Murloc.
I still wonder if Cookie's food is any good. He uses a rolling pin as a tenderizer, does an aoe poison when he's frustrated, and keeps a Siamese cat near his cooking implements.
Makes me think that his fare isn't exactly cuisine. ;)
Shofixti May 22nd 2008 5:42PM
It's the magical stirring rod that makes it taste SOOOO GOOOD
Ingo May 22nd 2008 12:26PM
It will be awsome an event of arena where those teams above some rating can fight against the king of stormwind and his team on arena match, that would be a twist really awsome pvp with some lore on it...
infection May 22nd 2008 5:09PM
I've always thought that would be a good idea as far as "unlocking" something. Like say, your epic mount, or an instance. Playing against your own character or against someone from a kingdom or something. (not as a group, but a solo questline or instance where you face yourself or someone in nobility from one of your kingdoms). Something with a good test of overall gameplay, instead of just "kill X of these" or "bring me X of that". And for those that would cry "i'm a healer!!!" have something that checks your spec on entering or something.
SpaceDog May 22nd 2008 12:37PM
Good article, I've done the quest line myself but this fills in some gaps I had. I never realised Ony's part in it all.
Ah well, she's dead now.
I didn't quite understand the allusion to Smite's part in it with regards to Magatha, though.
Paul Avers May 22nd 2008 12:44PM
There's a few other bits in the whole "Rebuilding of Stormwind" thing that should be mentioned. Running fully off of memory...
First, the Defias never actually were hired to help with the reconstruction. The majority of the people who were working on it were volunteers, and it was believed by everyone that they were volunteering as well. It's like if someone came over to your house, cut your lawn without asking, and then demanded money for it, even if you didn't want them to in the first place. It probably would've went over better if they had a actual contract in the beginning. Also, it probably didn't help that the city actually *was* broke, since they paid a ton to have all the best materials imported to re-build with. The nobles tried to compromise (which they didn't have to do in since they were legally right) by offering them all comfy high-ranking jobs with the city (remember the ex-Defias guy in the Town Hall that actually took the offer? He's apparently the smart one.), so that when taxes started re-filling the treasury, they would get at least something, but the Defias' greed wanted cash now.
Second, as I understand it, they weren't actually "exiled." They ran, since they basically aggro'd the entire city. Remember, 99% of the people working on the city reconstruction were working as volunteers. Say you're working in a soup kitchen as a volunteer, and someone else comes in, does the job, and demands to be paid a stupid amount of cash for filling up bowls. You'd be pissed at them, right? The entire city, not just the nobles, turned against them.
peaglemancer May 22nd 2008 1:22PM
You sound like a stinking noble, Defias: attack!
zweitblom May 23rd 2008 4:16AM
It has been my understanding that the Defias came into existance *after* Stormwind had been rebuilt and as a *reaction* to getting the shaft from the nobles. So how could they have been 'employed' in the reconstruction?
DurWrathi May 22nd 2008 12:47PM
Easily one of the best storylines within Warcraft. The tale of the Defias brotherhood's betrayal and rebellion are what really sold me on WoW and kept me playing. I'd love to see the storyline continue in WotLK.
My only complaint with the whole quest line was that we were forced to put down a noble, if perhaps misguided, rebel. If the brotherhood had a faction I would have signed up on the spot and taken up the fight against Storm Wind.
Daniel Whitcomb May 22nd 2008 5:46PM
if Van Cleef was ever noble, he certainly wasn't by the time we killed him. His Defias were pillaging the countryside, stealing from, killing, or displacing the farmers and commoners in the area. They weren't robbing from the rich to feed the poor or anything. They were robbing from everyone to feed themselves.