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5-26-2008 @ 8:34PM
I'm not one to bash the article writers, but did you go to the site, read the description, and watch the movie? Serennia states in the description that she did NOT do it alone but brought a hunter, who then killed an add for her. That is not a solo IMO, for solo implies by yourself, and 2 =/= 1.2 manning a previously 40 man raid is nothing to balk at, but giving credit to someone for something they did not do is pretty lame. Though I can only me irritated you did not look into this story, and just went off of her misleading movie title.
5-26-2008 @ 8:36PM
And if you had watched the video, you'd notice the hunter died without dealing any damage so he could be combat rezzed in case the warder bugged out. But I guess you were too busy frothing at the mouth that someone didn't exactly detail the video from start to finish.
5-26-2008 @ 8:38PM
dont be a douche. if you watch the video, you realize that the hunter ran in first and got himself killed in the first 10 seconds of the fight.. only after the add spawned, pathed, and proximity agro'd did the druid Brez the hunter so he could kill the add and proceed to solo ONYXIA not onyxia + one... after the hunter killed the add, he got himself killed again. seriously. dont be a douche
having someone on standby to kill a bugged add and nothing more would still be considered solo, as he states in the video. i agree.
5-26-2008 @ 8:37PM
I did watch the movie and read the description. In my opinion, and based on what she said, this is as solo as it is possible to get, given the bug with the trash mob. All the hunter did was take care of that pat in case it bugged. I don't think a bugged pat should really be considered part of the Onyxia fight, and so I think the druid completed the entire fight -- the parts of it that would normally be part of an Onyxia fight, for a larger group -- alone. If you don't think that counts as solo, fine, but I did keep in mind the hunter's presence when I wrote the article.
5-26-2008 @ 8:42PM
Agreed 100%. It doesn't matter how he tries to word it, the way the game works is that if Onyxia is in the south and the warder is nearby when she deep breaths, the warder joins the fight. It is not a bug, it's how the game works.When the hunter joins the fight, it doesn't matter how little he is helping, it is a 2 man. I would've been fine with calling it a solo if the hunter hadn't been needed to kill the warder.
5-26-2008 @ 8:49PM
Wow seriously? I was putting out a legitimate response to the fact that there is not consensus that this is a legitimate one man kill, and I get voted down and called names. Brilliant.I respect that Eliah responded, and though I don't agree with you on the argument, I am glad that you at least are aware of the circumstances of this downing. Though I do think it would have been nice if you posted that in your article.But thank you for clearing that up for me Eliah.
5-26-2008 @ 8:57PM
Ahem. If you yourself would care to read the entire description, it says exactly this: "...I brought in a hunter from our guild that would immediately suicide at the start and remain dead unless this bug happened to occur. In the event that the warder would aggro, I would combat rez him so that he would help kill the warder, and then immediately die again without any further assistance in the fight. Most would agree that this is still considered a solo feat despite having to do this to combat Blizzard's design flaw."The hunter provided no assistance whatsoever, other than to correct an error in design on the part of Blizzard. Even Serennia agrees that this doesn't constitute assistance with Onyxia herself, and that the fight should still be considered a solo achievement.It's true that many commenters on the WarcraftMovies page believe the same as you, and proclaim that the extra warder is "a part of the encounter." Well, hell then, Shahraz porting all three players to behind the couches isn't a bug, is it? It's part of the encounter, L2P! Prince randomly instagibbing your tank without even hitting him isn't a bug, it's part of the encounter! Void Reaver shooting invisible orbs under the floor isn't a bug, you'll just have to work around it! And yet people opened tickets and complained on the forums. Hmm?Please. Enough with the trying to diminish something you know you'll never be able to do. Stop and admire it, then move on, instead of getting all pissy and technical. Especially if your technicalities are based on a huge pile of nothing.
5-26-2008 @ 11:01PM
If you want to get technical...Lets say that the patrol is supposed to enter the battle at some point and that it's eventual aggro is a part of the encounter's design. Even if that is the case, Onyxia is STILL TECHNICALLY one-manned, since the Hunter does absolutely no damage to her.Lets leave it at that, and give props where it is deserved.Kudos. ;)
5-27-2008 @ 1:05AM
(Quote) "Agreed 100%. It doesn't matter how he tries to word it, the way the game works is that if Onyxia is in the south and the warder is nearby when she deep breaths, the warder joins the fight. It is not a bug, it's how the game works." (End Quote)You clearly never fought Onyxia pre-BC. That add is *NOT* part of the Onyxia encounter, it is, indeed, a bug. I farmed that instance weekly for over a year, there was *NEVER* a warder pat that is supposed to aggro, no matter where Onyxia went. It is one of many BC bugs that Blizzard has no reason to fix since old content is not priority.
5-28-2008 @ 12:03AM
It's as simple as this. If the hunter did any damage at all it wasn't a solo. Bugged raid or not the hunter did damage that would have otherwise caused a wipe. I'm not even coming close to saying it wasn't damned impressive, and I'm not saying that the druid didn't kill Onyxia by itself, but I don't think it's possible for somebody to say that there wouldn't have been a wipe if the trash mob had gotten into the mix. Even looking at it as a fundamental error in the code that doesn't mean that the rules can be bent. If the instance is bugged than perhaps it's impossible to solo it. Just because the instance has a bug doesn't mean that it gets a different judgement. At CHR: Theres also a big bug in WC. My level one Belf can't solo it because the mobs respawn too fast, and are too high a level. But if I bring 3 level 70's I can totally solo it myself though. Seriously, it's impressive what went down, but it's not a solo. It's perhaps the closest that it will ever be to a solo, but it's still a solo + 1-hunter-who-killed-a-mob.
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