Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
6-06-2008 @ 7:22AM
Hawkbane said...
Being that I played the Hunter (Assassin) class in Elder Scrolls, I miss the Assassin / Sniper ability. One thing I truly believe is missing from the Hunter class is the ability to be invisible. Being that I already have a Rogue, I'd argue that this could be a game breaker...but since a hunter would only need stealth from a distance (like a true sniper), Hunters should have an ability to go stealth at a distance.
They should call it Camouflage and should be part of the MM or Survival tree.
This ability would allow the Hunter to be invisible even when attacking from a minimum distance of 10 yards providing that the Hunter does not move. Any movement should cause the stealth to break. To keep this from being a complete game-breaker in PvE and PvP, there should be a timer or say a 25% chance to break stealth every time a shot is fired. Also, to go in line with the $$ cost of being a hunter (e.g. Arrows), the hunter should be required to buy Camouflage paint from a Reagent Vendor, which is consumed each time the Camouflage ability is activated.
Reply
6-08-2008 @ 8:50AM
David Bowers said...
You have this functionality already if you are a night elf, because of the racial ability shadowmeld. Night elf hunters wouldn't really benefit from this camouflage ability, because their shadowmeld would be better.