How to make 10,000 gold in a month
I like to have a bit of gold on me at all times. When I see something I want for one of my alts, it's nice to be able to just buy it without thinking about the ramifications for next week's farming and raiding. There's a strategy that I've been using for a couple months now that'll let those that follow it earn upwards of 10,000g a month. To use this strategy, you need to have access to the following:
- Rare T5/ T6 patterns
- A steady stream of Badge of Justices or Hearts of Darkness
- 5 hours a week set aside for hard core farming
- A second account
Read on after the break for the complete strategy.
The overall goal of this strategy is to sell two T5 crafted items a week, each for around 1,500 gold. On the other hand, you can sell one T6 item a week for around 3,000 gold. Let's look at how you do this.
The first thing you want to get your hands on are as many T5 / T6 patterns as you can use. Learn them and be happy, because you'll be making a ton of these items. These patterns are BoP and are random drops in a T5 / T6 instance. I'm a blacksmith so I'll be using blacksmithing as an example. The principal T5 items I make are the Red Belt of Battle and the Belt of the Guardian. For T6 items I make the Dawnsteel Bracers and Swiftsteel Bracers.
The mats for the items need to be farmed by you or bought off the AH. If you are good at farming you'll not have too much of a problem getting them together. On my T6 warrior it takes about 2 1/2 hours to farm the mats for the Red Belt of Battle, my biggest seller. However your mileage may vary.
Of course besides the raw materials you're going to need the Nether Vortexes or Hearts of Darkness. The Nether Vortexes should be purchased with the badges you get from farming Karazhan, other raids, and heroics. It is pretty easy to get 30 badges a week (which allows you to make one T5 item). Kara will give you 22 badges, and the other 8 can come from clearing Gruul's Lair (5 badges) and Magtheridon (3 badges). Since the goal is to make two T5 items, you can either buy the additional two Vortexes off the AH or farm out the remaining 30 badges. If each day you run the daily heroic quest, you'll get at least 35 badges from doing just that.
Once you have the materials you need to sell the items. This can be the hardest part, or the easiest part. It all depends on what the market is like at the time, and what players are wanting. I've found that the market is best for selling these items on weeknights during "prime time," or from about 6 p.m. server until 10 p.m. server. If you're like me, you have scheduled raids during part of this time. That's where the second account comes in.
Make a bank character on your second account and get him to a Stormwind or Ironforge. Make a macro that announces your goods to the trade channel, and use the macro once every 10 minutes. You will get a lot of questions of "how much?" and "omg that's too much you n00b." Ignore the haters because you will eventually sell it, and you'll have stacks of gold compared to them.
When it is not prime time, I recommend that you put your crafted goods up on the AH for sale. There are always the odd players that won't log in until 2 a.m. in the morning, and you want to be able to get to them as well. Additionally if you have two items the best thing to do is to put one up on the AH, and keep the other around to sell via the trade channel.
With all that said you should be able to move two of your products each week for around 1,500g each, netting you a total of 3,000g. Do this each week for a month, and you'll make 12,000g. For me raiding costs about 2,000g a month, so in the end I'm left with 10,000g sitting on me. Not too bad.
Of course, there are some holes in all this. First, this strategy is dependent on there being a demand for your (theoretically) unlimited supply. You want to be sure that you are not flooding the market and eliminating demand for your products. And at the same time, you want to create an "illusion" of demand if possible. To keep demand high by normal economic forces I recommend that you do not sell more than two items a week. To keep it high artificially, I've had a lot of success by saying things in the trade channel like "One more Red Belt of Battle left for the week, get it now or you'll have to wait." People don't want to wait, especially for things they get in a game.
While creating artificial demand might be an underhanded practice in the real world and get you in some trouble depending on how you go about it, this is a game world, and there is nothing wrong with using it as a strategy. What you don't want to do is take people's gold without giving them something in return – Blizzard will ban you very fast.
Another possible source of income with these T5 patterns is making them when other people have the mats. I typically charge a combine fee of 300g for a T5 pattern, and 600g for a T6 pattern. If I'm aggressive in my advertising of these patterns, I can get about an additional 1,200g a week from just doing the combines.
Eventually this source of gold is going to dry up. Chances are it'll stop becoming viable shortly before Wrath of the Lich King. However at that point there are going to be other strategies for making a buck or two in game (namely gathering and selling mats necessary to level up the new inscription profession).
Take all this with a grain of salt if you want to, but it has worked for me. In the past two months I've netted over 50,000g, and currently have 28,000g in the bank and another 2,000g floating around in items that I'm selling on the AH (the rest of the money has gone towards buying my many alts epic flying mounts). With a bit of patience and work, you'll be able to see these kinds of numbers too.
Filed under: Blacksmithing, Items, Tips, Tricks, How-tos, Economy, Guides, Making money






Reader Comments (Page 1 of 3)
Killah May 31st 2008 7:13PM
How to make that same amount of money in less time:
Sell the steady stream of Badge of Justices (trade it in for epic un-cut gems) or Hearts of Darkness. Then do all your dailies on both of your accounts, everyday. Easy.
Ricky Jun 2nd 2008 1:50PM
Or you could just do 25 dailies for 5 hours or less and make 500 to 600g a day doing easy crap. (assuming you have either mining or herbalism) After you sell motes and ore / herbs you will easily have 500g. Man, some of you guys go so far out when blizz puts the anwsers right in front of your face. but its not my money you're blowing on 2 acounts. gg
fLUx May 31st 2008 7:14PM
But.....why??
I found it easy even at level 65 to make 2k a week, and at the time it was needed, I have tons of crafted gear and an epic mount on my main, but why would you need 80,000g? Unless your a serious alt-o-holic and want them all kitted out with epic mounts and the best crafted gear for them all, it just seems like a massive waste of time IMO....?
But I guess each to their own, your time, you do with it as you want! xD
Aarkan May 31st 2008 7:15PM
So... this article was fun to read and all, but is it really advice for anyone who's in T5/6? Shouldn't everyone have LW and something else and making these items all the time?
BillDoor May 31st 2008 7:25PM
This really doesn't scale well. Once your server population has the belts and such that they need, they really don't need anymore. That's usually one per raiding level character. On a high population server, you might be okay for a month or two, but after that, itll dry up. On a low population server, it'll dry up even faster.
On my low population server, we have two guilds in early Sunwell, and maybe 5 guilds at various levels of Black Temple. The real moneymaking right now is in herbalism, skinning, and farming Primal Shadow. Herbalism is needed for standard raid consumables, plus Elixir of Demonslaying for Brutallus. Skinning is to supply all of the people skilling up Leatherworking for Drums. Primal Shadows are needed in large quantities for guilds just getting to Mother in Black Temple.
Versai May 31st 2008 7:40PM
thanks capt. obvious!
Tabi May 31st 2008 7:33PM
With all the inflation from the new dailies, wouldn't it make more sense to hold most of your wealth in items, instead of a huge mound of money that's going to grow smaller every day, even if you don't spend any of it?
Kieran Jun 3rd 2008 8:06AM
What makes you think your items are going to hold their value better than your gold? When WOTLK hits most of them will be nearly worthless.
Tabi Jun 3rd 2008 3:04PM
WotLK isn't coming out until the fall or winter. In the mean time, as more and more gold pours into the economy from daily quests, inflation continues to rise. On Skywall, a 20 stack of terrocone, that sold for 30g 3 months ago, sells for 50g today. 3 months from now, it might sell for 83g. 6 months from now, around the time WotLK comes out, it might sell for 139g.
Just as in the real world, it might be advantageous to invest some of your money in things that will do a decent job tracking inflation.
Dave May 31st 2008 7:35PM
I have absolutely no idea why you need a second account for this.
What's wrong with a normal bank alt?
Are you seriously 2-boxing it and sitting with an account that does absolutely nothing but spam trade chat? That seems a bit dumb unless your server is really low pop or nobody can afford your stuff or whatever. Epic gear sells quick enough at all times or you're charging too much. If you can't spam the trade chat once or twice before and after a raid and manage to sell your stuff, you're probably doing it wrong. I've never had issues on my server just saying "epic patterns available, can craft xxx, my mats xx G, your mats xx g". With all the daily money floating around there are plenty of people willing to pay for something, especially if it's their 3rd alt and they don't want to waste time having to actually gear up in Kara before jumping off to T5+.
Pucelle May 31st 2008 11:23PM
Some guilds prefer you don't make items for people outside the guild [I'm dead serious - in my first raiding guild, plans or patterns or enchants or whatever that dropped in raid time were for the guild ONLY, because by doing so, we could keep progression boosts to ourselves], so then by doing it on a bank alt, you could be anyone from a bunch of raiding guilds on your server with that pattern.
Kryptonls May 31st 2008 7:36PM
You charge how much for crafting an item?
The people on your realm must be mental.
kunukia May 31st 2008 7:39PM
Do dailies on two toons every day, voila, 10,000 in a month.
summerty Jun 1st 2008 1:54AM
2 x 250g x 30days = 15000g.
I am really amused by how posts that contain information about "How to make a lot of gold in short amount of time" bring crowd in. Every other post on same page has around 5-10 comments, while that one reached 30 already.
kunukia Jun 1st 2008 10:33AM
Heh, yah, 15,000, but with two 70s, I just do the easy, efficient ones, now that i am exalted with the Sun offensive, and have my nether drake. And I DO spend gold also. So, an easy net 10,000 (that is if I did not also give gold to my RL son for stuff).
Jim May 31st 2008 7:43PM
Well, the easier way to make 10k a month is to just do 25 dailies, every day. Vendor the trash and auction the rest. No raid expenses, fighting over patterns, or Hearts of Darkness needed, and everyone who's level 70 can do it. Takes about 2.5 hours a day, and you should clear close to 400g.
Ruva May 31st 2008 8:15PM
2.5 hours? Where are these magical, fast dailies?
NeSuKuN May 31st 2008 8:20PM
All the dailyes are fast, I do the 25 in 2-2.5 hours eACH DAY
Jim May 31st 2008 8:58PM
It takes you longer than 2.5 hours to do the dailies?
Start in Shatt. Collect the five solo dailies. Fly to Nagrand, use the goggles six times. Fly to Netherstorm, do Sunfury. Fly to Bashir's Landing. Fly to Ogri'la, and do those four quests. Use the free flight to Allerian. Fly up to Skettis, do the bombing run and Prisoner. Fly back to Shatt. Griffon to Shatter Point. Do the two quests at the Throne.
Of course, you should have your hearth in Shatt and use it when it's available. But if you're a mage, keep your hearth in Area 52 to save a heckuva lot of time.
Somewhere in there will be able to do any of the Fishing or Cooking quests with the exception of the Crocodile fishing quest, which'll take you a little extra travel time. 11 down.
Total time: if the above took you longer than 1:15, you're doing something very wrong. And if you're a mage, you should be able to do it even faster.
Next, fly back to Shat, turn in your quests. Take the portal to Quel'Danas. Pick up the dailies. Do them in the following order:
Mana Remains/Robots/Bloodberries
Killing elves/first ley line
Killing demons/second ley line
(Use the mana remains on a crystal on your way to the Naga area.)
Darkspine keys/Murloc orbs/third ley line
Ride back and do the two flying quests
Then turn in and get the teleport scroll. Port back to Shatt. Fly out and do the razorthorn roots. Fly back to Shatt. Take the flight to SMV to get the Armaments. Fly to the old Netherwing quests. Pick up the Booterang quest and spend the five minutes it takes to do it. Fly back to Shatt. Turn in every quest. 25 down.
2.5 hours, unless you're a prot warrior, healing class or, well, incompetent. Less if you're a mage and you can port all over the place. Even less if you group up for the combat quests.
ErsatzPotato Jun 1st 2008 6:29AM
Um...if you're doing Booterang you've got epic flight. Why on earth are you taking fp rides? Being able to straight line point to point is faster, in some cases much faster, than the fp bird.
While I agree with your point--they really do go that quickly--I don't understand the extra visits to shat. Nag/BEM/Nether/Hellfire quests are in a giant loop with shat as beginning and end. If bags are full in the middle, make a small detour to Area 52.