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6-01-2008 @ 6:56AM
I would agree that making buffs work more like debuffs that benefit the entire raid (example: Improved Fairie Fire, though nobody uses that because nobody needs a boomkin and everyone should be hit capped anyway) would be a bit less headache for raid leaders.I also agree that too many of the TBC encounters are heavily biased against melee (Kael's little friends, anyone?) and hope this won't be as much the case in WotLK. As far as group composition goes- in my experience, the feral druid generally ends up in the tank group, because he or she is there primarily to (off-)tank. When he's not tanking, well, too bad. But who brings a feral druid for DPS?Although, sometimes they just end up in a more or less random group because the tank group gets pretty crowded too if you want blood pact, devo aura and tree aura. If the leaked WotLK info is accurate, tree aura will be removed and replaced with a buff applied by the druid's heals, something I highly approve of. Group 2 ( the melee group) was usually something like resto shaman (we don't have an enhance one) + rogue + rogue + dps warr + dps warr. The rest are ranged groups, with shadow priests being the most desired groupmates.
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