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6-02-2008 @ 3:15PM
The people that demand new mid level content are often players who have already leveled through the areas multiple times. They just don't stick with higher level characters because the kind of experience they want doesn't exist in 'end-game'. So really I see two options: Add more mid-level content or add end-game content that recreates the mid-level experience.
6-02-2008 @ 3:21PM
Mull, you nailed it. There's a reason some of us are alt-aholics, and it's because for us, we don't have the time or interest to commit to full-time raiding. Plus, we prefer the solitary nature of the game, the ability to have a relaxing hour or so playing chars and blowing off steam.Once the quests that take you to 70 are all used up, what is there left to do except PUG instances and maybe join a guild? Dailies? Too much like chores. Professions? Same deal.Blizz should create one or more utterly epic questlines, ones that take a couple of months to complete and have a degree of challenge to them so that people can't just breeze through for the rewards. Repeatable solo instances with the possibility of a random drop that would unlock the next part of the quest? Who knows. Just use your creative noggins and make it happen. We'll love you long time if you do.
6-02-2008 @ 3:36PM
Very well said - I'm also leveling an other char. I have a main which is very dear to me, but after I've done almost all the quests that seemed interesting to me, regardless of level, I wanted to reroll, and I want even more quests.The end game experience is very repetitive and can be also time consuming (raids). Even though I've been through, that the end game content doesn't offer me enough "RPG material", which is chain quests, great NPCs and fun things.Blizzard still has to create deep NPCs, with personality and background. Each great game has a few, and they aren't stuck in the memory of the gamers that played those games because of some shiny gear or oversized stature. They had personality.
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