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Reader Comments (Page 1 of 1)
6-07-2008 @ 5:04AM
Brian said...
I think quests for legendaries is a bad thing. We have already had epics come down in rarity because of the BGs and Badges. While these 2 loot distribution methods are preferable there should still be some ultra rare loot in the game that drops off the most difficult of bosses.
While I would love to see epic quest lines that reward an epic weapon I would rather it was more universal and dealt with the lore. So you'd be interacting with Tyrande or Thrall regularly and doing missions for them and by the end you had a full blue armour set maybe a nice ring a couple of trinkets and an Epic Weapon. I'd like to see trinkets that are tied to bosses perhaps a use of a trinket gives a debuff to mobs within a certain radius that makes a boss easier to kill. Or like the PvP trinket in Mount Hyjal it allows you to mitigate a boss' ability making an encounter simpler.
I guess what I am getting at is how in Zelda you would always get a key weapon for defeating a boss in the dungeon. I'd like to see that in WoW in the form of trinkets but I don't want to see quest lines for legendaries. Legendaries aren't for everyone that's what makes them special. I had the quest for the level 60 hunter bow but I never completed it because it was just too tricky for me. (kiting up hill is a pain in the butt) But I wouldn't mind long quests where you kill a bunch of named mobs in cool locations, that would be funski.
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