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6-07-2008 @ 5:43AM
"It happened quite often with Atiesh. I knew many raid groups that just didn't want to kill C'thun anymore after Naxxramas came out. Getting 40 people to dodge Dark Glare and kill tentacles was just too hard for them, or they didn't want fight through all the annoying trash, or they didn't really need any loot off the other bosses... the list went on."I'm sorry - no offense - but are you freaking kidding me? Guilds with an attitude like that aren't worth getting *any* legendary at all in my honest opinion.Needless to say, I'm in favor of the legendaries via quests idea, just because of the fact that guilds actually were able and willing to put in the effort to go back to lower tier instances to help their members in obtaining the items needed for their legendary quests.Plus, there were hardly any fights in the game that feel more legendary and novel than fighting Atiesh, Hand of Sargeras in Stratholme (with his own legendary weapon) - and that was long before the release of hard 5-man, i. e. heroics as well as the Kael'thas encounter, phase 2.
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