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6-09-2008 @ 11:42AM
Well, I'm not sure if my guild qualifies as a "small" guild. Our roster says we've got about 250 members. However, most people have 2-8 characters in the guild. We're getting to the point now where most of our "core" guildies who've been with us for a while (we've been around for over 2 and a half years) have multiple 70s, and we did our 2nd attempt at Kara this past weekend. We've lost a number of people to raiding guilds over time. They wanted more progression, while the core guild members wanted mainly to just have fun with friends. Some of those who have left have returned, either because they got some of the drops they wanted and had enough of the raid game, or because their new guilds weren't nearly as friendly or helpful as ours.Now we're starting to explore Kara, and we do about 4 guild heroics a week. We also have a 5v5 "guild" arena team (which we split into 5 matches on Sunday, and another 5 on Monday, so more people can get in on the action), which is open to any lvl 70 in the guild. This is a great "testing ground" for people who want to practice their PvP skills, or just build up a small amount of arena points each week. We are (what I consider to be) small, casual, but we do progress. We progress at a rate that we feel doesn't leave anyone behind, and as a result, we keep the "best" of the players that join us. Some that leave might be more skilled in Instances or at PvP, but that doesn't necessarily make them a good guildie.But I digress. Is it obvious I love my guild? Anyhow, this DOES relate to the above post, in that my advice for the author of the question is to hold on to his guild for as long as it makes sense to. It's hard to find people that you can really get along with and work well with in the varied settings in WoW, and even though it's a virtual world, real friendships are forged in those pixelated battlegrounds and quest runs. If you're getting to the point where you don't have enough members to do things you want to do with a guild (5-man instances, 10-man raids, group questing, pre-made battleground groups, etc), disbanding the guild should be the last option, and only to be used when the majority of your guild members are unhappy with the guild to the point where it's taking the fun out of the game. Other than that, either meld with another guild that's similar to yours, or build your team back from the ground up.One article I read here gave me a good insight into a good way to recruit. I can't remember what it was called, but basically it suggested that instead of "/1 is now recruiting blah blah...", get 3 solid guildmates together, and PuG the other 2 for a heroic run, maybe purposely selecting people who aren't in a guild. You aren't guaranteed to like what you see in the instance (and I won't throw some BS percentage out there), but you might come across someone who knows their stuff, tells a joke you and your guildies think is hilarious, or gives you insight into a new way to handle the instance that you didn't know before. It's not the fastest way to build up your guild, but you'll lose a lot less people that way too (i'm talking about the people who seem to just permanently window-shop for a guild for whatever reason, joining one for a day or a week, then they're gone without warning).ok, shutting up now, this is too long :)
6-09-2008 @ 2:07PM
I like your idea andy. I'm at the other side of things; I'm about to hit 70 for the first time and I've been reading about raiding and karazhan and so on for a long time. I like the idea of it but I just don't know how to go about finding a small easy going guild since I'm VERY casual (took me a year and a half or more to get to lvl 68!). I'm on a european realm called silvermoon and it's got a lot of high-end raiding guilds.I just wonder if I would have a better chance finding small Heroic/Karazhan focussed guilds like your one or the one in the article on a less progressed realm. Anybody have any thoughts on that? Sorry if I'm too off topic, ignore me if you must.
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