Scattered Shots: A talent for leveling in Beast Mastery
The Scattered Shots hunter bears his or her teeth and says "RAAAWR!" to the mirror every morning in an uncouth, beastly manner -- thus affirming the beast within, which yearns for a way out to express itself.Which talents you should get as you level up is a tricky question with many different answers, many of which can turn out just fine or absolutely horrible, depending on how you play. Today I'll be taking you along on a journey through the first 40 levels of talent spending, and explaining why I think certain talent choices are better than others.
One of the most important things to remember about talents is that, in spite of all their mathematical precision, they are open to poetic interpretation. Some talents give clearly superior advantages, while in other cases it's mostly a matter of opinion as to which one fits your play-style best. Sometimes the talents that look best on paper aren't the ones that will really help you the most when the going gets rough. Likewise, some talents are designed more for endgame use at level 70, even though they appear early on in the talent tree, while others are better for leveling up, and you may wish to drop them later on once you finish leveling.
Most of my talent choices today are going to be in the Beast Mastery tree, for instance. Some people may say that they like Marksmanship or Survival best, and certainly that's their right. But from most of the people I've talked to, the general consensus is that Beast Mastery is best for both leveling and early endgame raiding, too. While talking about these talents, I'll list your level and the number of talent points you have at each stage, so that it's easier to keep track of your talent resources.
Levels 10 to 14: 5 points -- If it's your first time leveling a hunter, I suggest putting your first five talent points in to Endurance Training, so that you and your pet get that extra edge in survivability, especially when going up against tougher monsters and trying to do quests you wouldn't normally be able to do on your own with other classes. If it's your second time leveling a hunter, though, try and mix it up a bit. Improved Aspect of the Hawk is a nice talent, and it's fun to see it go off now and then, even if it doesn't have all that much impact on your damage.
Some people say that Hawk Eye from the Survival tree is extremely useful for hunters at all levels, but to me it's better to focus on the talents in Beast Mastery, so that you can get the more advanced talents sooner rather than later.
Levels 15 to 19: 10 points -- Your next five points should go into Thick Hide and Focused Fire. Like Endurance Training, Thick Hide helps your pet stay alive while tanking for you, while Focused Fire provides a nice little dash of extra damage (as well as a buff to your Kill Command ability, which you unfortunately won't get to take advantage of for a long while yet). You shouldn't need to use Aspect of the Monkey so much that you'd need an improved version of it, and ideally you should also be learning to play in such a way that you don't need to revive your pet that often. On the other hand, you can't be perfect all the time -- some people like being able to use Improved Revive Pet as a backup for situations when things go bad, especially since Beast Mastery hunters rely on their pets so much. To me, however, it doesn't seem worth the loss of extra damage or extra armor for your pet.
Level 20: 11 points -- Bestial Swiftness is a very nice talent for leveling, since so much of your time will be spent outdoors, waiting for your pet to get to your target so you can open fire. It helps speed that up a bit, and it also helps in situations when enemies are running away, since your pet can easily keep pace with them.
Level 21 to 29: 20 points -- Skip Pathfinding at this point: more speed for yourself is always nice, but the daze effect on Aspect of the Cheetah means this isn't worth the tradeoff, and other talents are going to be much more valuable.
Go ahead and fill out Unleashed Fury instead. You'll be wanting your pet to do as much damage as possible, and this is the point when you start getting talents to really help with that. Don't worry about Improved Mend Pet just yet -- we'll be coming back for one point in that later. First, you'll want to get the first four points in Ferocity until you reach...
Level 30: 21 points -- Now you take Intimidation. This is a very handy spell for those situations where you need your pet to build threat fast in order to save your skin. It can also interrupt those horrible debuff spells monsters can sometimes cast on you just as they're about to die; some of these debuffs last 10 minutes or more and can be very annoying indeed. Intimidation is a great ability when you use it at the right moment.
Level 31 to 34: 25 points -- Next, take Bestial Discipline for the very noticeable increase in your pet's focus generation. More focus means more special abilities and more damage, which is always fun. Next, go back to Ferocity and get the last point there, and finally take one point in Improved Mend Pet to bring you up to a full 25 in this talent tree. You'll only need one point in Improved Mend Pet in order to remove the odd debilitating curse or disease that will afflict your pet from time to time. More than one point in this talent is hard to justify, especially in light of the other talents that become available once you have 25 points. On a side note, Spirit Bond looks nice, but in the end, 1-2% health every ten seconds doesn't amount to a whole lot -- certainly it is not worth the utility that other talents at this stage provide.
Level 35 to 39: 30 points -- Here there are several good ways you can do this, but this is the method I personally suggest: Take two points in Animal Handler so that your pet hardly ever misses an attack, and only after that start taking Frenzy. The bonus speed Frenzy gives your pet is quite nice, but to me it seems more important that your pets special abilities should hit more often. Besides, once you reach 3-4 points in Frenzy that should be enough to keep it up almost all the time. So for now just put 3 points in Frenzy and rejoice in finally getting to...
Level 40: 31 points -- Bestial Wrath is the signature ability that made Big Red Kitty famous. Unlike Intimidation, which you usually save for just the right moment, Bestial Wrath is best when you use it as often as possible. Obviously just try to time it towards the beginning of the fight so that every one of those 18 seconds of extra damage can be directly applied to your enemy.
That's it for now! By this point, your talents should look something like this. Later on, we'll come back to the rest of your talents as you progress past level 40, but for now these buffs and abilities are in themselves well worth looking forward to.
Filed under: Hunter, Walkthroughs, Leveling, Guides, (Hunter) Scattered Shots






Reader Comments (Page 1 of 1)
Ed Jun 12th 2008 6:16PM
Very useful article for levelling a hunter :)
I'd be inclined go for the pathfinding talent though - a 38% increase to speed over 30% I find quite noticeable - as you spend most of your time not in combat with aspect of the cheetah on, it can really help speed up getting places in Azeroth and so leveling in general, I find :)
jrb Jun 13th 2008 9:04AM
good point, and to be honest, i'd never even considered it as a viable talent, despite aspect of the cheetah / pack being one of the main reasons i have rolled so many hunter toons; it makes levelling that much quicker.
one thing i'd probably point out is improved aspect of the hawk, and the quick shots that proc off it work incredibly well with the troll's bezerk skill, at least so far for me as a newly rolled lvl14 hunter.
in terms of levelling, i'd previously opted to invest in MM first, aiming straight for the aimed shot first, and then putting every other telent point in BM. Again, it's all down to personal taste, but if you can manage your threat with your pet, aimed shot can be excellent for quick take-downs at any level, especially healing mobs.
Gryphon Hall Jun 12th 2008 7:49PM
I will closely follow this article for my new hunter alt of the opposite faction. The only area that I will not follow closely is on Hawk Eye, which I will be getting as early as I can.
Ceolwulf Jun 12th 2008 10:44PM
I did this too, at first. It's a waste. You don't need it at all. Very useful in PvP, but for levelling, the extra range is irrelevant.
Also, (and this is unlikely but) in the event you decide to use a wolf pet, you have to be within 15 yards of him to benefit from the damage buff.
Gryphon Hall Jun 12th 2008 10:52PM
Yeah, I know. Even Mend Pet is kinda short range, so I can't mend if I'm at the extreme ranges. It's just a personal thing, because I really want to be sort of a sniper... and I would have gone Marksman (like I did on my main, which I roleplayed) but I want to maximise my DPS for a change (which I'm just leveling for PvP anyway).
Jp Jun 12th 2008 8:25PM
Talking about the best spec for leveling a pure dps class is like talking about which beer will get you drunk faster. Sure, there are quicker ways to do it, but you're going to get there fast enough anyway, so you may as well sit back and enjoy the ride.
As opposed to hybrids, where the choice between specs is like a choice between getting drunk on whiskey or getting drunk on water.
Erik Heinze-Milne Jun 12th 2008 8:39PM
Only the truly hardcore people get drunk off of water. It takes skill.
Taxis Jun 13th 2008 12:17AM
I dissagree about using bestial wrath. It has a longer cd that I like, and with the ability to dispel fear effects, if you use that in the beginning, you loose out on being able to dispel fear halfway through the battle.
Manatank Jun 13th 2008 3:25PM
It doesn't dispel fear because you can't cast it while feared/stunned. You have to cast it before you are feared. This works fine for fears that have a cast time, but instant cast fears have to be anticipated.
Taxis Jun 13th 2008 8:43PM
You can't cast it on yourself, but if your pet gets feared, you can cast it, and it will dispel. I used to use this all the time when I was specced BM.
Kalabus Jun 13th 2008 9:23AM
not bad sugjestions, lots I would definitely change, as a lvl 70 experienced and respeced my bm talent tree alot, just to see what works I. aspect of the hawk is a must specialy at high lvls, combined with increased speed and good ammo, bag or quiver your kinda laughing. spirit bond isnt bad either once your over 10000 hp. 2% does make a dif, specialy when farming, and you will be able to cut back on mana from mend pet. besides that it looks cool. you could seriously in the end do withough the cheatha and mounted speed bonuses and place those points were they can be used more apropriately for pvp/ raiding to max your dps. output
Znodis Jun 13th 2008 9:24AM
I recently wrote a guide taking the current PAP/growl scaling into account. Most likely it will only be applicable until WotLK comes out, but I think it's worthwhile to distribute for the next few months.
IMO, if you have a pet with a focus dump, your first 12 points should be towards getting GftT. Then you can decide whether to stay with MM until TSA or start down BM.
http://themystichunter.wordpress.com/2008/06/03/leveling-spec/
Bodlar Jun 13th 2008 12:37PM
I've gotta strongly disagree with the first 5 points you pick. Improved aspect of the hawk is one of the best talents in the game. In wow these days people at lvl 70 are just barely getting to the point where they can start to get gear with haste on it. By lvl 14 you have 15% haste. I am currently leveling a hunter and it procs a lot. The amount of damage your pet takes is pretty low as it is especially since mend pet is instacast now you can always keep your pet up.
I would also take 5/5 frenzy to get to bestial wrath. Then once you get bestial wrath you should not save it. You are wasting dps every moment you save it. Use it to burn through as many mobs as you can so the cooldown will start. It's actually a relatively low cooldown compared to many other class abilities that add that much to your DPS. As a hunter you have plenty of other abilites to get yourself out of trouble you don't need this too. If you sit on it waiting for the right time you could go several minutes until you actually "need" it. When leveling always blow your cooldowns the moment they are up. It will make you go much faster.
The point about being a DPS class and that it doesnt matter what spec you take doesn't hold much water. IF you leveled as survival it would take you twice as long as leveling BM you do significantly more damage with BM. Leveling is all about maximizing damage just like the end game as a dps class. It will help.