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6-13-2008 @ 3:32AM
When TBC came out I wanted to level a Shaman. I have played alliance all my "wow" lift and thought it would be fun to try a shammy.At this point I had a NE warrior and we made a schedule in the guild so everyone could have some time off and the guild cold get into kara.Then some of the tanks did not show up on their kara shift and I had to step in and tank anyway.in the end it got too much for me and I saw the only solution was to delete my level 70 warrior.This was the only way I could get some time to play on some of my other toons.I since then made a new warrior but he is DPS atm. and I would like for him to stay that way. But lately we had some major set back in kara due to bad tanks and I may have to gear him up for tank duty again.My problem atm. with warrior tanking is, that I find it hard/frustrating to tank multiple mobs especial in SH(h) and MgT. Paladins and druids seem so much better at this. Generally I think they tank better as long as it is not a boss and then they can do all the other stuff in the game. As a protection warrior and more or less have to wait for someone needing me in an instance, no PvP for me.
6-13-2008 @ 6:41AM
You can contact blizzard and have them restore your old warrior to save you the effort of leveling a new one.I think you're limited to two character restorations per account though so you'll want to think carefully about it :)
6-13-2008 @ 8:35AM
My problem atm. with warrior tanking is, that I find it hard/frustrating to tank multiple mobs especial in SH(h) and MgT. Paladins and druids seem so much better at this.Really? Maybe this is just a "grass is always greener" thing, but I'm a feral druid, and I've always thought we were the worst of the three at tanking multiple mobs. Hurricane can be useful for getting aggro on a bunch at once, maybe, but it won't hold aggro on them and even if it does, I'm not in bear form, so I'll be taking a ton of damage. We have an aoe taunt, but it has a 10 minute cooldown, so it's only for emergencies. That leaves Swipe: a small amount of melee damage, up to three targets. Compare it to a warrior's option, Thunderclap: a small amount of damage, a debuff, additional threat, up to four targets. Yeah, Thunderclap costs more rage, but still, I've always thought I'd rather have that than Swipe.
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