Blood Pact: Gearing a Lock for Karazhan, part 2

We continue with our look at how to get your Warlock up to speed for Karazhan content and beyond. Note that the recommendations here are intentionally narrow. I'm focusing on the easiest and surest way of making progress in the gearing game, without relying too much on dungeon drops or grind-to-exalted rep items.
Yes, there are better pre-raid items out there in the various heroics - Magisters' Terrace is probably the best instance to get quality non-raid loot. Badge loot is also another good avenue for outstanding upgrades. Unfortunately, heroics may be challenging affairs for a fresh 70 lock, unless you have a group of geared friends or guildies who are willing to "carry" you through those runs.
The choices for legs and feet slots are obvious, since we've started on the respective sets last week.
Legs: Spellstrike Pants
Feet: Frozen Shadoweave Boots
Both these items will see you through much of tier 4 content - Karazhan and even early Tempest Keep and Serpentshrine Cavern. Their only weakness is the lack of basic stats, particularly Stamina. However, at this level of content, warlocks should have no survivability issues, if you are prudent with threat and positioning during encounters. That said, there are some alternatives that provide more durability while sacrificing a little raw DPS performance.For the legs slot, Battlecast Pants are the high-Stamina crafted alternative to Spellstrike. An easier option to get is Dreadweave Leggings though, if you're headed this route. If you're running Black Morass regularly, make sure you roll for Khadgar's Kilt of Abjuration.
Some non-tailoring alternatives to the FSW Boots are Shattrath Jumpers from questing and Vindicator's Dreadweave Stalkers from PvP. Assuming that you have access to the heroic instances, Boots of Blasphemy, from the final boss of Slave Pens, is something worth looking out for.
Back: Sergeant's Heavy Cloak
A common theme in this guide is the getting great PvE gear through PvP. The back slot is a prime example of this. For less than 8,000 honor and 20 marks from Arathi Basin, you get this respectable cloak that does well in both PvP and PvE. For sheer spell power, Cloak of the Black Void is a crafted alternative that offers an unbeatable 35 spell damage, but pretty much nothing else. The Cloak of Woven Energy is also a good item to quest for.
Wrist: Vindicator's Dreadweave Cuffs
Another PvP recommendation here, because it offers the best bang for the effort. If you can gather up a group for Shadow Labyrinth, Shattrath Wraps is probably the easier option as a quest reward. Bracers of Havok is a nice crafted option for this slot, if you have the pattern or know someone who has it.
Hands: Tempest's Touch
Grab a team and rescue Thrall in Old Hillsbrad Foothills and get this as a quest reward. If you have trouble assembling a team, Gloves of the High Magus may be an easier option. If you want to try your luck, Jaedenfire Gloves of Annihilation and Energis Armwraps are good drops out of Shadow Labyrinth and Botanica respectively.
Rings: Vindicator's Band of Dominance and Evoker's Mark of the Redemption
If you are aligned with the Scryers, Manastorm Band and Seer's Signet are also available to you, the latter requiring some dedicated grinding to Exalted reputation. Veteran's Band of Dominance remains a good ring, and is a cheaper - in terms of honor - alternative to the Vindicator version. Note that you can equip both versions of the PvP ring.
Waist: Belt of Blasting
This top-end belt is now accessible to pre-raid toons since Nether Vortices have become tradeable. The absence of Stamina makes this belt less than ideal for PvP, but the DPS numbers and two gem slots are simply unbeatable till much later in the game. Notable placeholders - while you farm up the gold and mats for this - include Akama's Sash and A'dal's Gift, both of which are rewards from quests that require some form of group work. You can also consider going the PvP way with Vindicator's or Veteran's Dreadweave Belt.
Trinkets: Ancient Crystal Talisman and Vengeance of the Illidari
You should already have obtained these two items while you were leveling. Glowing Crystal Talisman is the Alliance version of Ancient Crystal Talisman. A notable trinket to get is Starkiller's Bauble, which should help you with achieving the hit cap. In a similar vein, Scryer's Bloodgem is a must-get for Scryer warlocks when you hit Revered with them. As soon as you start accumulating badges, you should be working towards Icon of the Silver Crescent. Quagmirran's Eye and Timbal's Focusing Crystal are important drops out of heroic Slave Pens and Magisters' Terrace respectively.
Wand: Gladiator's Touch of Defeat
Keeping in mind that Arena Season 4 is just around the corner, the Merciless version of this wand will soon be purchasable with honor - so you may want to pony up for that instead. Many of the best pre-raid and pre-heroic wands in the game are unfortunately instance drops: Wand of the Netherwing is a good example, out of Shadow Labyrinth. Scryer warlocks can choose to quest for Wand of the Seer. If you are running heroic Underbog, don't let The Black Stalk slip you by. Work towards getting Carved Witch Doctor's Stick when you start accumulating badges.
Mainhand/ Offhand: Merciless Gladiator's War Staff
This staff will also be purchasable with honor when Season 4 lands, and it is a worthwhile investment of time and effort that will see you well past tier 4 content. If you don't want to PvP your brains out for this (it will cost at least 27,000 honor), you can simply buy The Bringer of Death from your neighborhood AH. For those of you who prefer the dagger or sword-offhand combo, The Saga of Terokk and Summoner's Blade are examples that can be quested for, with some help. If you're running instances, make sure you roll for these items:
- Bloodfire Greatstaff
- Greatsword of Horrid Dreams (love the name of this!)
- Mana Wrath
- Starlight Dagger
- Star-Heart Lamp
- Lamp of Peaceful Radiance
- Hortus' Seal of Brilliance
- Manual of the Nethermancer
With this I'll conclude this gear guide by saying that we are on a tail end of an expansion and you may have trouble finding people who would run non-heroic instances. On the flipside, you may find help from people who are actually over-geared for heroics and don't mind having your toon tag along. Gear is important in WoW but it is merely a "key" to open up more experiences at endgame. Gear up, have fun, but don't QQ when your "hard-earned" epics are replaced by greens in a few months' time.
V'Ming is still dreaming of prancing up Mount Hyjal with his 24 friends.
Filed under: Warlock, Tailoring, Items, Analysis / Opinion, Raiding, Guides, (Warlock) Blood Pact






Reader Comments (Page 1 of 1)
Eternalpayn Jun 15th 2008 11:34AM
A+ on the picture.
Also, are any of these coming up for a Rogue soon? I know you guys were looking for a columnist, and if you find one, tell him to make an article like this. I gotta gear mine up soon, it's getting close to 70.
Ruva Jun 15th 2008 4:17PM
Belt of Depravity http://www.wowhead.com/?item=29241
From heroic Arc is nice as well if you can't get your hands on the mats for the Belt of Blasting.
milan Jun 15th 2008 4:41PM
@belt thingie, the belt itself is and was boe, so it already was accesable before 2.4, great article tho
Skulltula Jun 15th 2008 4:56PM
I love that you write about feasible ways to gear up, and not "As a fresh 70, go kill the last boss of heroic instance X fifteen times to get your belt because it has a 6% drop rate." This is a guide that is actually much more useful than a list of gear that would take you six months to gather.
All of the other columns about gearing up a class write as if you would actually want to grind an instance over and over when there are comparable alternatives from crafting!
Hersha Jun 15th 2008 6:57PM
For a ring Ashyen's Gift http://www.wowhead.com/?item=29172 is awsome you need exalted with Cenarion Exp though
ErsatzPotato Jun 15th 2008 9:28PM
Great post. Some alternatives and a few disagreements below. I included tips for doing MgT as some pieces drop there. Had to cut most links to post. Sorry about the length.
Bracer
Crystalweave bracers are an option, though probably not worth the bother. Crafted, sort of. Made from the depleted item that drops in BEM. BoE
Waist:
Girdle of ruination, crafted BoE. Clearly inferior to Blasting; pay the premium. However, this is a world drop pattern so you may know someone who can make it. Also, Blasting may not be on the open market on low progression servers. BoE crafted.
Grom'tor's Bloodied Bandage. Quest reward in SMV. Easily soloable by a warlock. A very nice green.
Trinket:
Got to disagree some here. Another of the early quest trinkets--Terokkar Tablet of Vim may be better than crit blue quest one, at least for some on bosses. Hit is a major problem for demo and especially destro locks early in raiding--particularly if using a lot of PvP gear. The Scryer one mentioned is amazing; my lock went Scryer specifically for it. Swap it in on bosses if you have a pair of better damage ones for trash.
The bauble is spot on. Terrific even though green. Don't expect to solo the fight.
If there's money to burn, Darkmoon Card: Crusade is very nice. Killer for aff.
Timbal's (mentioned in OP) can't be stressed enough. If you are aff, get it. Period. 25% drop from toughest heroic Magister's boss (the third). If you can't find a group to do it with, pay a well geared one to bring you in for the fight. You'll use this thing into BT.
If you like PvP, this is the PvE fight for you. Bring your PvP gear for it. Make sure the tank is wearing their DPS set.
Wand: Nether Core's Control Rod from Mech has hit. Could also gem green Netherwing rep reward wand hit if you're working on a drake. The badge wand is one of the best in the game, so grab it early.
Rings: so many options it makes my head hurt. If you were lucky enough to get the Headless ring last year, that's one down. Ideal for aff. A ring w/same stats drops from last boss of heroic Tombs. Exalted CE gets you the highest +spell hit in the game until the new 60 badge one (destro, buy that badge ring ASAP).
Weapon:
Eternium Runed Blade is a BoE crafted. 168 spell dam, it's better than most instance drops if you have the gold. Bringer of Death is a heck of a lot cheaper though nowhere near as good. If you don't have anything better, grab this cheap staff for when you ding 70.
If getting exalted with HH or Thrall anyway (to learn enchant: subtlety maybe), grab Blade of the Archmage. There's a Horde version with a different name.
Jaded Crystal Dagger (http://www.wowhead.com/?npc=24723#heroic-drops). Highest spell damage 1h PvE pre-raid. Yes, it's heroic MgT, but it's a 20% drop of the first boss. He has the same mechanic as the end of SV...except he's easier. The trash before him is a bit tricky.
Tip: if you're having trouble with the fight, don't bring a paladin to heal MgT. The instance is poorly suited to holy paladins because they lack hot/instant/aoe heals. If the healer is strong enough, ignore the crystals and burn the boss down.
Cloak:
A lot of the quest cloaks are solid, good enough to enter Kara. Normal Mech drops Baba's Cloak of Arcanistry for demo & destro.
The big winner though, the cloak to get hands down, is Cloak of the Betrayer (http://www.wowhead.com/?item=34792). Third boss, normal (and ONLY normal) MgT. It's a slightly weaker version of the cloak Prince drops at the end of Kara.
It's mind-boggling good for a blue. This one and the blue haste ring (http://www.wowhead.com/?item=34704, which my mage wore over many epics, also drops normal only) in MgT feel like epics, not blues.
The second boss in MgT is easy but is a trick fight that stalls many people. One of the tricks: the boss only does arcane damage. Slap arcane resist AH greens, arcanoweave cloth, doesn't really matter, on the tank.
Mentioning the tips for MgT because people seem scared of the place, and V'Ming (rather oddly IMO given even on normal it's the single 5-man to gear in for a lock) seems to be steering people away from it by not mentioning the great stuff that drops there.
It is the hardest five man (heroic arc gives it a good run for that title IMO) but it's hard in exactly the same ways raids are so it's worth giving a try. If at all possible, go with someone who knows the trash mobs' abilities: the place is really difficult to mark going in cold.
RF Jun 15th 2008 9:16PM
That's the wrong wrist! I hope people don't go out and get that one without researching it themselves, as this one is far superior in stats for PVE for the same cost:
Vindicator's Silk Cuffs
http://www.wowhead.com/?item=33913
ErsatzPotato Jun 15th 2008 10:04PM
Some stuff I forgot. This stuff drops in t5-t6 or off Doomwalker & Kazzak but you have access to it via AH. You'll pay a fortune but if drowning in gold...
Boots of Blasting (http://www.wowhead.com/?item=30037). The only pre-raid replacement for FSW. Tailor only, BoP boots from BoE t5 pattern. I'd skip them aff, grab them destro.
Along the same lines are Bracers of Nimble Thought, BoE from a BT BoP pattern, Mantle of Nimble Thought (http://www.wowhead.com/?item=32587) BoE pattern, BoP item (so tailor only). Mantle is better for destro & demo than FSW. Tough call for aff given the expense. I'd skip it.
Anger-Spark Gloves, BoE, fantastic for destro and best pre-raid for any lock.
Last--I promise!--is Talon of the Tempest. BoE. (http://www.wowhead.com/?item=30723). One of the best caster weapons in the game.
Drown Jun 16th 2008 2:21AM
lets just say i prefer i full vengefull and call it a day!
Alaw Jun 16th 2008 9:23AM
Can't forget about the ultimate guide for gearing your warlock:
http://wowmb.net/forums/showthread.php?t=23586
Theserene Jun 16th 2008 1:23PM
I went into kara in blue drops I got from normal instances (mostly the warlock dungeon set) which worked pretty well and is not too bad to obtain.
Well, except the 25 Shadow Lab runs I had to do to get the robe...