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6-16-2008 @ 3:18PM
I understand not implementing scalable instances.However the lack of solo content is very frustrating. Sure there is a large quantity of solo content but around 80 to 90% of it is years old. The rest is either what was added for leveling from 60 to 70 or was a few new quests in old world zones that adds maybe 3 hours at the most of new content.Meanwhile there is constantly an incredible amount of new group content added all the time. People argue there is a lot of solo content but the problem is that I have been through it countless times already. Meanwhile there are always new large scale group content added.Sure this is an MMORPG but then why is the majority of leveling in this game focused around solo content? The question then becomes why does this content suddenly cease to exist upon reaching max level? It was fun while it lasted but I have been through it all many times.
6-16-2008 @ 3:25PM
"It was fun while it lasted but I have been through it all many times." This pretty much sums up the high end group content as well. The difference is that you're doing it with other people which helps keep it from being 100% redundant.
6-16-2008 @ 3:59PM
You answered your own question: this is an MMO. You are supposed to group up, and leveling solo is for convenience. You are encouraged to group up while leveling through instances and occasional group quest, to help you understand how your class works in a group. This isn't a solo game and eventually you will have to work with others unless you are just doing dailies. Sure you can pass the time solo, but to get anywhere, you need other people. You're trying to fit a square peg in a round hole.
6-16-2008 @ 8:05PM
They don't add new solo content? What about Ogri'la, Skettis, Netherwing Ledge, Sunwell Isle, Cooking and Fishing Dailies...There are dozens of daily quests available now. Yes, eventually you run through it all, but the same can be said of raids, except that it takes longer. And if they DID add new solo dungeons? You'd run through them a few times, and say "well, now THAT'S gotten old".Get a game that isn't an MMO if you're looking for more solo content. I recommend checking out the stuff that's available on Steam.
6-17-2008 @ 10:09AM
@jbodarMy question was not answered at all. Solo leveling is what almost everyone does. My problem is that upon reaching max level there is no longer such a thing as solo character progression. That is not the case leveling up. I have every opportunity to level up solo if I want and I see real character progression from it. There is no good reason why a similar thing should not exist at max level. It was there before so why should it disappear?@BalukiI wouldn't call daily and rep grinds solo content. What I and many others want is some form of solo progression. Give us quests that can only be soloed but are difficult enough that completing them rewards something that matches that difficulty. Reward something that lets others see what you have accomplished. Who hasn't done Ogri'la or Skettis? Those aren't accomplishments at all. Give us truly difficult quest lines that will reward something we can show off to others. Custom titles or the occasional epic. Things like that.Also note I didn't say I wanted solo dungeons. And I also play Steam games all the time but there is no such thing as an RPG that is as well developed as WoW. Nor is there a solo WoW RPG. Finally there is no solo RPG where I can show off my accomplishments to real people.Finally I want solo content but that doesn't mean I want it so I don't have to do group content. If all I wanted was solo content then I would have quit years ago. I want this to go alongside the group content I already do. Something to do in the game to get away from people occasionally but still do something that feels worthwhile. Those are not what daily quests accomplish at all.
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