His map is divided into several areas:
North-West Fringe- This serves as an entry point and an intersection between WoW and the real world.
Bay of Mods- This are includes download sites for addons and resource databases.
L2P Isle- This land includes guids that help people learn to play wow and is plagued by the "Channel of Copyright Woes."
Evil East- This continent is the home of ELUA violators such as gold farmers and glider users. You will never find a more wretched hive of... well, you get the picture.
Keep in mind this map is the concept of a single individual. Some things, like the WoW Official Forums have been left out. The designer says that Blizzard is intentional left out as that agency permeates all of the WoW universe. When referring to WoW Insider the author said, "Only one 'blog is named, WoW Insider - and arguably that's an online newspaper that merely uses blogging software. The position of WoW Insider is slightly wrong: It should be much more towards the center of the map."
The map is organized from east to west by "nice" and "naughty." And from north to south by Mainstream and Specialist content. It's an interesting form of organization. I would consider only the Evil East naughty. What do you believe is missing from the map?
I enjoyed studying this map because it helps to solidify the experiences of WoW players. Though we are distributed around the world, we develop guilds and friendships with people that we may never be able to meet in the physical world. Though it's no where on the map, we are a community.
Our journeys around the internet take us to several websites and locations. I, for one, adore the denizens of