A look at the geography of WoW from Interesting '08

There's a problem with that, though -- if you have a small planet with the same gravity as a much larger planet, the only answer is that the mass of the planet is much more dense. And when you get a really small, densely packed mass, you start to mess around with the flow of time. So Wallis actually ends up explaining one of the more annoying features of Azeroth with actual science. Very nice.
It's definitely a fun example of looking for more in this MMO than Blizzard probably put there, but Wallis covers it with enough zest and logic that it works, strangely. Now if he could only explain the weather...
[via Massively]
Update: Looks like the video got pulled. It's been stowed after the break, just in case it comes back.
Filed under: Tauren, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard






Reader Comments (Page 1 of 2)
Korik Jun 26th 2008 1:14PM
Very interesting. However, I'd think that the only way you'd have an issue with the "flow of time" and a densely packed mass is when you're talking about black holes or neutron stars. I hardly think a small, dense planet qualifies. Also, how do we know that Azeroth isn't mainly an ocean planet, with three smallish continent/islands? That would be sad, no doubt, but possible. Or other continents not yet revealed (read: future expansions).
SaintStryfe Jun 26th 2008 1:15PM
That is fantastic. THe math's soild, but the presentation was cute, and it was honestly interesting.
My one big question: Azeroth is a tiny planet, with two (or three) large continents. The rest is Water. Why is there so little rain? It would seem that a large majority of the planet would be tropical, to me.
Aigarius Jun 26th 2008 2:11PM
You can see the angular size of the continents when you look at Azeroth globe from Black Temple just before the Supremus boss.
I would also argue that that is not to scale as well, because Northrend in real size is larger than the other Outlands combined, apparently.
Elmo Jun 26th 2008 1:17PM
Now we know why all races are so extremely muscular.
they need to be to even walk around because they weigh 12 more than they would if they'd be made of lead...
Owen Lowells Jun 27th 2008 5:17AM
No, no, no. You're confusing density with weight. He was saying that Azeroth had to be composed of a material over 5 times the density of lead so that gravity would be the same as Earth. They weigh just as much on Azeroth as they would Earth.
Leafshine Jun 26th 2008 1:22PM
James sold Hogshead years ago.
Brian Jun 26th 2008 1:27PM
I like his presentation being run by the EEE-PC..
durendul Jun 26th 2008 1:43PM
loved this
James Wallis Jun 26th 2008 3:20PM
Glad you spotted that. The eee came through like a champ. I was very pleased.
zulious@yahoo.com Jun 28th 2008 12:25PM
That was very interesting.
How do they fit millions of people on such a tiny planet?!
o_O
Ainur Jun 26th 2008 1:44PM
ROFL, that's awesome.
Problem is, is that the zones aren't all the same size and their maps aren't on the same scale either.
Stranglethorn Vale, on the zone map it's smaller then Elwynn Forest, but it's not, it's actually bigger.
Blackhorn Jun 26th 2008 2:02PM
I believe he used the minimap-compilation for his measurements. The minimap most accurately represents the actual land masses of azeroth.
William Jun 26th 2008 2:02PM
I think STV insn't bigger it just takes longer to cross because of the hills and because you perpetually get ganked every hundred feet or so by those confounded ROGUES!
Aigarius Jun 26th 2008 2:08PM
He used the minimap scaled map to compensate for that. You can see it in one of the slides.
William Jun 26th 2008 2:00PM
Totally perfect.. I always wondered about that "network lag" thing... Glad there is a scientific explanation... :D
Chip Jun 27th 2008 4:23PM
Video is no longer available :(
Boooo!
Marc Jun 26th 2008 2:08PM
I thought the game measured things in yards. You can measure things by the distance you can cast stuff at or paladin auras. And what about ocean distance. We don't know the size of the ocean. There are other islands which means more land mass.
Just a thought.
Aigarius Jun 26th 2008 2:12PM
We cann't assume that Azeroth yard is equal to any yard on Earth.
Blackhorn Jun 26th 2008 2:16PM
We're talking measurements here.. lol. They could be measuring in taco-sauce packets, but it still in scale, and can be converted from any one unit of distance to any other unit of distance.
onetrueping Jun 26th 2008 5:25PM
Yards might indeed be the scale of the battles, but there's no telling if that has any relation to the size of the landscape. Artistic license fits in there somewhere, so you have to take the measurements with a grain of salt. FFXI solved the problem by making the "days" quite a bit shorter, so that an in-game week would take just a few hours, giving things a better sense of scale. Unfortunately, Azerothian time is scaled to that of Earth, so there's no way of using the in-game metrics to get an accurate representation of the world, or at least of reconciling the world in the game with that in the books.