[UPDATED] Blood Sport: Arena for dummies I
Arena Season 6 is just around the corner. For many players, it's simply another chapter in the controversial Arena saga. Some love it and thrive in the Arenas, while others loathe it. Whatever players might think, however, it seems like Arenas are here to stay. For those players who have only recently hit Level 80, or for carebears suddenly willing to take the plunge, there might be a lot of questions about these "Arenas" that everyone seems to be talking about these days.I want to do Arenas, how do I start?
Forming an Arena team is similar to forming a guild. Once you are Level 70, you can purchase an Arena Team Charter from any Arena Organizer, such as "King" Dond in Nagrand, Steamwheedle Sam in Blade's Edge Mountains, and Bip Nigstrom in Tanaris. Of course, nowadays, it's easier to go to Dalaran and talk to "Baroness" Llana or Kanika Goldwell in the sewers.
The cost of the charter depends on the size of the team you're creating, costing roughly 40 Gold per team member. A 2v2 charter costs 80G, a 3v3 costs 120G, and a 5v5 costs 200G.
When you purchase a charter, you will need to give it a name. Don't worry about it too much at this point because you can change it later when you hand in the charter. Similar to Guild Charters, you select a Level 70 player, right-click on the Team Charter, and ask them to sign it. Once you have all the necessary signatures (one more for a 2v2, two for a 3v3, and four for a 5v5 -- you count as the first), go back to any of the Arena Organizers and turn it in. Finalize your team name before handing it in, and then design a logo for your team. Once you hand it in, you'll be able to participate in Arenas by talking to an Arena Promoter and queueing up for a match just as you would for a Battleground.
What is a Rated Match and what is a Skirmish?
Queuing up for a Rated Match will impact your team and personal ratings while a Skirmish will not. Think of Skirmishes as warm-ups for the real thing. You can queue for a Skirmish on your own and will be grouped with random players from your Battlegroup. Skirmishes are good for primarily scoping out maps if you queue up on your own. Otherwise, you should queue with your teammates to get a better feel of your class synergy. Once you feel confident enough to engage in a real match, you and your teammates should group up as a party or raid and have the leader talk to an Arena Promoter. Simply choose Rated Match [2v2, 3v3, and 5v5], select Join As Group, and put your game faces on!
Can I add or remove team members?
Yes. If you are the Team Captain, you can add more members up to a maximum of twice the size of your team. For example, you can have up to four characters in a 2v2, six in a 3v3, and ten in a 5v5. Similar to a guild charter, you only need unique player accounts to sign the charter, but the team itself can be comprised of characters belonging to one account. This means, for instance, that two players can form a 2v2 team and have their alts as the other two members of the team. If you are the Team Captain, you can invite more members by typing '/teaminvite [2v2, 3v3, 5v5] [player]' while you can remove players from a team by right-clicking their name in the Arena interface and selecting the Remove option.
How do I leave my team?
If you are the team leader, you must first pass leadership to another teammate who is online at the time. You can do this through the Arena interface by selecting a teammate, right-clicking her name, and selecting the Promote to Team Captain option. Another, simpler way would be to type '/teamcaptain [2v2, 3v3, 5v5] [player]'. Once this is done, you can then type '/teamquit [2v2, 3v3, 5v5]' to leave the team. You can also opt to disband a team by typing '/teamdisband [2v2, 3v3, 5v5]' which will dissolve the team, disenfranchising current team members.
What are ratings?
Team and personal ratings are measurements by which the Arena system gauges you and your team's success throughout the season. Teams and players start at ratings of 1500, going higher or lower depending on your success. In Season 6, teams will start from 0 instead of 1500. The rating system used by World of Warcraft Arenas used to be based on the ELO Rating system used by competitive chess. It's slightly different now and a bit harder to explain... but the gist is that if you win more, you climb higher in the ratings.
The point gain or loss is dependent on the ratings of the teams such that a higher rated team will receive less points for winning against a lower rated team. Conversely, a lower rated team winning against a higher rated team stands to gain more points. The maximum ratings a team can receive is 32 and happens very rarely, as the Arena matching system tries to keep team ratings as close to each other as possible. A more detailed explanation with more math than dummies can handle can be found on wowwiki.
What are personal ratings?
A personal rating is similar to a team rating but only changes when you participate in an Arena match yourself. If all your teammates participate in all your matches, your personal rating will be virtually identical to your team rating. However, when one or more of your members don't play in a match, things become a little more complicated. If, for example, you sit out games and your team loses, you don't lose personal ratings while your team rating drops. On the other hand, the reverse is also true. If you sit out games that your team wins, your team rating will climb while yours will remain the same. Because the Arena matching system matches personal ratings as well as team ratings, the point gains and losses that team members receive from opponents can become different over time.
Leaving or joining a team will reset your personal rating for those teams to 1500. It is important to note that a player's personal ratings must be close to his or her team's ratings in order to optimize Arena point gain. The change was made to ensure that players earned their Arena points through participation and actual contribution to matches played. This means that players whose personal ratings are 150 points below their team's ratings will earn Arena points according to their personal ratings. Over time, the more matches a player participates in, the closer the team and arena ratings become.
What are Arena points and how do I get them?
Arena points are currency for Arena PvP gear, similar to Honor points for other PvP items. A team is required to play a minimum of ten games a week in order to qualify for Arena point gain, awarded every Tuesday morning on US servers (Tuesday night for Oceanic realms and Wednesday morning for EU realms). A player is required to play at least 30% of his or her team's matches in order to qualify for Arena points.
The higher your team's ratings, the higher the points you will receive during the weekly payout. The amount of points players can receive is also dependent on the size of the team. Points gained from a 2v2 team is worth about 76% of the points that a similarly-rated 5v5 team would get, while a 3v3 team will get 88%. Players can participate in all three Arena brackets but will only gain points from the team and rating that would give the highest payout.
More Arena FAQ goodness to be concluded another Blood Sport column! If you have any questions about Arenas, specially WoW Rookie-type ones, comment below and we'll see if our Magic 8-Ball can help ya.
Filed under: Guides, Blood Sport (Arena PvP), Arena






Reader Comments (Page 1 of 1)
Phi Jun 26th 2008 5:11PM
I've been wanting to form an arena team for awhile, but I'm afraid of being matched up against a team with much better gear. How well does the matching system in the game work?
Rihlsul Jun 26th 2008 5:34PM
From my experience, if you're new to arena (and not very geared up), you'll take some severe beatings for the first 50 matches or so, then settle around your skill level. Once that happens, you'll find you'll have room to start seriously improving.
But, like I said, the system has to figure out where you fit, which requires a bunch of matches for most folks. Until then, you're just stuck into the middle of the pack - some go up, some go down.
eisengel Jun 26th 2008 11:54PM
It doesn't work at all, or to be more correct, it works exactly the way it is coded, but that way is incredibly broken.
For instance, it is not uncommon to encounter a 3v3 team with 2 members in full Black Temple gear with Season 3 pieces mixed in and 1 member barely in Karazhan-level gear. Since teams are matched on the average player rating the 3rd player is dragging 2 uber players into fights they can easily dominate, and even though the 3rd player is only getting points based on their rating, every single match is a win since the other 2 players grossly outgear any match against the average player rating.
There is a very easy way for Blizzard to fix this; namely to match teams based on the highest rating only, be it active members looking for a match or the team's rating, and to factor in gear.
Blizzard can sum up the total item level of all items each player is equipped with and compare them across teams to make sure you don't have an new team with full Season 3 going up against a new team with Outland blue and green quest rewards. That way a new team of characters with uber gear may draw a fight against lower geared players that are rated higher, but they won't draw matches against brand new 1500 teams who hit 70 an hour ago.
Arena doesn't HAVE to be a horribly dispiriting frag fest where either side easily pounds the crap out of the other. I've fought maybe 5 matches that went longer than a minute over all of season 2 and 3. Most times one team or the other has some overwhelming advantage... which makes me think Blizzard spent much less time on their matchup system than the arena models and textures.
The fundamentally flawed assumption is that average personal rating is always the best comparison between teams. While this may be true for a team that has been together since the beginning of a season, it isn't always true. When any group of players can create and disband a team whenever they want to reset ratings, personal rating means exactly nothing. Until a team has played a bunch of rated games, item level is a much better comparison.
To make a long post longer; there are lots of ways to make arena fair, but until they are implemented I recommend the 'welfare plan' below... make a new team, get pounded, disband, repeat.
LAWfull Jun 26th 2008 5:37PM
More like nearly everyone hates em,and just barely a few like em but everyone still gets queued.
They dont have to go tho,they just need to get another pvp option on par to them for players,ala rated grp BGs ,world pvp mercenary system or zone control etc.
STereo Jun 26th 2008 5:41PM
Step 1. If you're a hunter, re-roll.
Step 2. If you're a shaman, consider re-rolling.
Step 3. If you can heal, be a healer. If you can't, get a healer.
Step 4. Do it to them before they do it to you.
C lab Cpn Jun 26th 2008 6:04PM
"Step 1. If you're a hunter, re-roll."
More like:
Step 1. If you're a Hunter, be prepared to relearn what Hunter PVP is.
Hunters can do exceptionally well in the Arena, just don't expect to queue up and start raping people right away like you do in BGs.
Randomized Jun 26th 2008 6:29PM
Ironic,that atm 25men raids are more class/spec friendly than even 5vs5 arenas.
STereo Jun 26th 2008 6:22PM
Statistics back up my comment. Hunters don't do that well in bgs either.
Roboticus Jun 27th 2008 11:39AM
Having peaked my hunter at 1950 in season 3, I can say there is truth to both sides. Hunters CAN excel in PvP, but they absolutely require a resto druid (or to a lesser extent a holy/disc priest) to have even the slightest chance to break the 1800s. Compare this to a rogue, for example, who can pair with nearly any class and break 1800 with enough skill.
So, while a hunter can indeed rock Arenas (in S4, there is already one above 2500), it is VERY situational and requires a cookie-cutter setup.
And the above poster is correct, you do need to entirely relearn PvP. You are not primarily there to do DPS, but rather, to survive, CC and drain mana.
Roboticus Jun 27th 2008 11:41AM
To clarify, I was talking about 2v2 only regarding the need for a resto druid.
Schadow Jun 26th 2008 8:53PM
Step 1: Buy a 5v5 arena charter.
Step 2: Get slaughtered 10 times because you're up against teams in PvP gear that you don't have yet.
Step 3: Collect points.
Step 4: Repeat steps 1 through 3 until you have enough points to kit yourself out in reasonable PvP gear.
Tips:
Don't skip Step 1. You get a fresh 1500 rating each week, so even 10 losses nets you about 319 arena points. If you keep the same team, you will get far fewer points per week, making it harder to collect enough gear to compete.
Don't do more than 10 matches each week until you win more than half your matches. Doing more than 10 matches will mean you earn fewer points, making it harder to collect gear to compete (there's a theme in there somewhere...)
While "putting in your time" (losing matches, collecting points, gathering gear), don't respec from your raid spec. Respeccing each week to PvP then raid will cost you at least 100g per week. The new arena charter each week only costs 40g per person.
During that time you should also be running BGs (again, don't respec, just collect your points).
In short, ride the welfare system in the most efficient and cost-effective manner until you get enough gear to compete with people that are more geared and experienced than you are.
Learn how to fight against other classes while gimped by PvP spec and gear and you will be even better when you finally don your hard-won PvP epics and start to worry about protecting your personal rating. This will help to bridge the experience gap.
four2 Jun 26th 2008 9:58PM
Grindan,weeks and weeks of grindan how fun.
tboy10394 Jun 26th 2008 8:59PM
I always wanted to know if, you still get arena points if you lose all your games?
Aelwythe Jun 26th 2008 9:51PM
Yes. As long as your team has played at least 10 matches and you've been present in at least 30% of them that week you'll get points, regardless of the outcome.
newellrp1 Jun 27th 2008 7:48AM
Phi, short answer to your question: Grab some lube... you are going to get some brutal beatdowns as you start out freshe here in S4. All of the guys with super high ratings have been reset to 1500 and are going to have you (and me) for breakfast.
Slapus Jul 6th 2008 4:40PM
I want some of the cool arena gear. My team will not win any games, ever. Should I even try?
beto2 Jul 9th 2008 1:30PM
Yep, you should try it, most of the players started just as you and had to work their way up. At some point you will be beating guys that started like you, its how it works.
The good part is that you will still get points no matter how bad you suck.