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Reader Comments (Page 1 of 1)
6-29-2008 @ 9:22AM
Carbon said...
@ achefsalad:
Let me clarify; Yes you are correct, and I didn't quite state what I mean clearly.
Arena Joe has no use for spell hit outside of talents, in a general sense.
Average Joe needs very little spell hit outside of talents to run his normals, his heroics, his dailies, occasionally Arena, or occasionally raid. But when he does raid, having them would be beneficial.
Raider Joe needs signfigantly (I can never spell that word right, I give up on it.) more spell hit outside of talents.
Solo Joe hardly ever needs spell hit outside of talents, because, well, he solo things.
What I mean to say is that being "hit capped" is only required for a narrow spectrum of the over-all game, but is ridiculously important for where it is used.
Over-all, I was trying to say how homogoed gear would be better for leveling and, need a little (but not much) differentiation at 80, and still be extremely differentiated for raiding...
Oh, and I meant the first tier of raiding to be the whole "my 68 blue is better than most karazhan loot" brouhaha before they fixed the ilvl curve.
Oh, I definitely know how important it was, given my mage and warlock I stopped playing. Trying to hit 16% hit with no hit talents as sack spec warlock was long and painful. I think that fixed my highly noticible errors. Gah, another wall of text post. Damn it!