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6-29-2008 @ 7:37PM
It sounds to me that Zach prefers the static simple arenas that emphasis class imbalance for easy and quick wins. If these new dynamic elements help to address the issue of class imbalance, not to mention make arenas a bit more interesting than simply fighting inside a small box, I'm all for it. For those players who will be QQing about not being able to exploit their class OP'ness, tough bananas.
6-29-2008 @ 9:18PM
Exactly what about maps with moving elements addresses class imbalance? What it does is add luck to the equation. It still doesn't address class balance. I don't understand how putting moving pillars balances the format for classes. Please.
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