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6-29-2008 @ 7:54PM
I think these arena concepts are quite promising. Being able to use and adapt to a possibly changing environment makes a player prove their worth more than a static never-changing arena. In your 'balanced' world, why not just stick the players in an open circle with no obstacles. Wouldn't need to design different arenas at all, could just have one 'fight ring'. No, I like where they are going with this, it will prove to be challenging. I think if a player has the skill to use the environment to their advantage they should be able to beat the 'better' (more geared) opponent. I think your idea of a 'better team' differs from mine. I think a 'better team' would be the one that can work with what is thrown at them and still come out on top.
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