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7-01-2008 @ 10:01AM
Guild Wars did it, balanced pvpso dont act like it cant be done.Limiting Gear differences, making skill selection more important, ability to customize character within set limits, various controls / counters for all classes...its what the wow arena servers are striving to be, but never will be.Saying CC isnt a problem is crazy. Its not that its impossible to counter, or outplay, it just forces you to play classes that can... tired of seeing resto druid + rogue.And i know tons of people will respond saying guild wars pvp sucks blah blah. But its usualy people who only win by outgearing their enemies. Guild wars pvp took skill, and group coordination. Not to mention the skill needed to play was higher, 2 second heals , 6 second heals in wow, and still some classes cant interupt them. Meanwhile in guild wars 1/4 second cast 3/4 second cast, Maybe 1 second or 2 second spells, and a very skilled player could still stop them.wow = gear grind + cookie cutter spec and class + propper addons + slight amount of skill = win
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