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Reader Comments (Page 1 of 1)
7-02-2008 @ 4:48AM
DontLetsStart said...
Never used in PvE? As it stands, it supposedly doesn't break on damage. 1 minute is enough for it to be up every pull, and 10 seconds is long enough for a decent group to burn a mob down.
If unchanged, I can certainly see hex being used on the skull target. The group burns that down while the tank gets much threat on the remaining non CCed targets.
Maybe they'll change the break on damage bit, but if not, hex is a wonderful PvE ability, every bit as useful as polymorph but in a completely different way.