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Reader Comments (Page 1 of 1)
7-04-2008 @ 6:35AM
Ubergoi said...
The easiest solution for world pvp is greater rewards. Something beyond gear too because with gear, once you get it you don't need to go there anymore just like Kara.
I just thought of a perfect solution for world pvp.
Have players work on improving with a faction of some sort and once they make friendly they get access to a turn-in NPC. This NPC accepts trophies. When you kill a player of the opposing faction that is at least green to you, you loot the body for a trophy (ear, whatever) and you turn it in for gold.
An endless font of PvP and gold to keep people interested. Maybe have other quests (not turning in trophies) to improve the rep and increase the gold return.
Any thoughts?
Reply
7-04-2008 @ 8:25AM
jrb said...
one of the reasons we have honor, and battleground / arena specific rewards (the tokens, not the gear) is to de-emphasise gold as a currency, which in turn de-emphasises gold farmers.
of course, you could always BoP gold, in the same way pvp rewards are essentially BoP. How that would work for cross-character gold transfers (same account, different toons), or guild banks would be interesting.. :D
7-04-2008 @ 8:27AM
Ubergoi said...
I think it would be fine. The only thing it would actually stop though is gold transfers through mail. And even then unless they get rid of CoD it still won't stop gold selling.
Reducing the need for gold doesn't stop gold selling lol, it's still there isn't it?