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7-05-2008 @ 2:12PM
Oh WOW... just... wow.You don't expect the biggest World of Warcraft blog to join in on the sad sad QQ fest that the WoW community can tend to be. You forget that Mages have the best AoE skills in the game. You have multiple outs of root and snare situations. You can sheep for god knows how long. Listen.. I realize that after the announcement, there wasn't much to say for the mage class. But get off your sad sack and L2 run a respectable publication.Remember a few things.1. There's more to be announced, more to be changed, and WOTLK isn't final.2. I see amazing arena Mages all the time... so it may be just you.3. You can level wicked fast, so really there's hardly any loss if you get one up and feel underpowered.4. A lot of classes that have very powerful single abilities lack skills in other areas. JUST LIKE MAGES with their DPS.I'm for reals pretty damn surprised at this article.
7-05-2008 @ 5:10PM
Did you notice that the team that Nihilium and SK Gaming brought to kill Kil'jaeden had 0-1 mages in their group and 3 warlocks each? I don't think this is just a lack of good mages.
7-05-2008 @ 6:27PM
The best AoE... Ever heard of Seed Of Corruption?
7-08-2008 @ 2:45AM
Knucker:What guilds do at the bleeding edge of new content has almost nothing to do with the game the rest of us play. Warlocks ISB debuff's synergy with shadow priests VT is primarily responsible for that, since at BT+ warlocks are really nothing more than shadow mages.Unless you're *writing* the strategy guides on bosskillers, mages ARE fine and are on par with other primary DD classes with minimal raid/party utility and depending on the guild will have an average of two per raid. (warlocks, rogues, mages, hunters [though even they have the BM party-wide damage buff]).
7-10-2008 @ 1:05PM
Have you ever seen a warlocks damage output from Mount Hyjal?Mages are not the kings of AoE... Not by a mile. AoE is mana intensive... Warlocks have an unlimited amount via their healers. Mages are limited by cooldowns and potions. Going OOM after casting a spell 10 times does not lead to high damage, it leads to incredibly low damage over the course of a fight.Mage has 2 forms of ranged aoe (1 fire, 1 frost) and 5 forms of melee range AoE (4 of which are on CD's). Of all of these forms of AoE, only 2 are really spamable. Of the 3 forms of AoE without Cooldowns only 2 are truely spamable.Flamestike leaves a DoT on the ground preventing subsequent casts from stacking on each other. This is not spamableBlizzard is terribly expensive and cannot crit. 1645 mana for 8 seconds of mediocre AoE? No thanks... going OOM in under a minute is not really that great of an idea.Arcane explosion: The only truely spamable AoE spell mages have... And it puts them in melee range and 110% of aggro (not 130% like being at range)... Squishiest class in the game... Mixed with lower Aggro threshold... Mixed with being in ranged of large groups of monsters... Yes... that is a great idea...Mages need ranged aoe and a way to return their mana after using it. Because going OOM after 30 seconds generally leads to piss poor damage... To be a master of AoE you need intelligent Targeting (SoC?), not a circle that you cast on the ground and hope that mobs stay in, but a way to keep the damage on targets... And you need a way of keeping range so that if/when you pull aggro you have time for you and your healers to react...
7-13-2008 @ 11:23AM
I love all these other classes telling us how to playour Mages. Amasen nailed it re: AoE. Print it out, and send copies to Blizzard, cause they do not have a clue it seems. You want to make us Leets of AoE, Blizz? Give us a distance AoE that frakkin' STUNS. Put it on a cool down so we can't spam it, and make it take a decent amount of mana. That would keep enemies at a distance in pve AND help us be more useful in pvp and raids. And as for DPS, Mages should be the rogues of ranged DPS. We should be able to stun, beat the crap out of someone, and match those bloodthirsty little buggers in the top of the DPS charts.
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