Breakfast Topic: Most evil quest in the game
Here's an interesting question: what's the most morally evil quest in the game? There was a quick discussion about the Stanley the Dog quest in Hillsbrad (where you poison and then kill a neutral dog), and it got me thinking: are there any quests in game where you really had a problem with what your character was doing? What's the most evil thing your character has done?Of course, the definition of evil in this case isn't quite written in stone -- what your character thinks is OK to do may not be what you think is OK to do. My undead Rogue took a lot of pleasure in killing Stanley, even if I would be horrified to hear about someone doing the same thing in real life. But in the same vein, while I was fully convinced in character that setting off that Mana Bomb in Outland was the right thing for my character to do, personally, I thought the kill count was a little shocking. At what point does my hero become a mass murderer?
A few other WoW Insider writers mentioned the Cenarius' Legacy and the other Undead Plague quests to be a little too evil for their tastes. Are there any other quests in the game where your character is asked to do something morally questionable?
Filed under: Undead, Analysis / Opinion, Breakfast Topics, Quests
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Reader Comments (Page 4 of 7)
Blexmark Jul 8th 2008 9:28AM
Sorry that was part of the Horde side Succubus questline, always thought that quest was a bit Dir-tay
Malfeaseance Jul 8th 2008 9:33AM
Yeah I'm in full agreement with you there
Malfeaseance Jul 8th 2008 9:33AM
The undead succubus quest has to take this one hands down.
These two people are in love, RIP OUT THEIR HEARTS!!!
Aracross Jul 8th 2008 9:31AM
Actually, he seems to be a spy. That's enough to kill him, I suppose.
Aracross Jul 8th 2008 9:39AM
That went to #Makoto99.
Dringo Jul 8th 2008 9:41AM
all mentioned are kindergarten
what about the questlines where u notice (obviously allways at the end) that all you did was freeing the evil himself, like Hakkar, Gorefiend, etc, etc...
Sass Jul 8th 2008 9:46AM
I remember being a little weirded out when my hubby rolled a belf pally on his sister's pvp server and had to do the "steal M'uru's power" bit.
And I refuse to grind the enchant I want from the Ogre's because I've done the Ogrila attunement and I feel bad when they tell me that they'll die for me and call me a bad queen.
The Hammer Jul 8th 2008 9:48AM
Oh, I always thought the Grom'gol "slave in death" quest for appeasing the troll in the cauldron was kinda iffy.
garthpong Jul 8th 2008 9:50AM
Even if it's not a quest, the room in the Apothecarium with the crying humans in cages always makes feel a little guilty about working for a bunch of walking corpses. I just collect my paycheck and think happy thoughts as I walk by the Apothecarium on the way to the bank.
Hili Jul 8th 2008 10:06AM
I only did it on an alt a while ago, but if I recall correctly I thought the Horde warlock succubus quest was pretty bad. Seeing as you need the hearts of two "pure" men to summon the demon.
Also I always felt bad about certain quests in where your character is unwittingly helping release some ancient evil that has been imprisoned. The Princess quests in Arathi and the Gorefiend quests in Shadowmoon come immediately to mind. I guess you could say that our characters just didn't know any better. It's not so much evil as it is ignorance cause of course with a little research or education on the subject they could possibly cause our characters to avoid releasing some terror on the world, instead of having to say, "Woops, my bad guys."
Those quest chains always gave me a bad feeling afterwards, cause it just makes your character seem so darned gullible. I can understand falling for this trick once with the Princess, but then it happens again? After releasing something like Gorefiend I feel like my character should almost start reconsidering this whole adventuring thing, heh.
Dun Jul 8th 2008 5:06PM
Especially if you did the Hermit questline in Duskwood...
Blake Jul 8th 2008 9:53AM
lol It's funny how atleast most of the evil quests are all horde.
ILikePvPbuthatePvPers Jul 8th 2008 2:58PM
Forsaken = Not true Horde
CyberThoth Jul 8th 2008 10:44AM
The Cenarius' Legacy was a tough one for me. I was playing with my Tauren Druid, and I've just finished reading the Sunwell Trillogy. I felt wrong killing Cenarius children and other druids at the order of a Blood Elf. I don't think i finished that chain.
Ellyndia Jul 8th 2008 10:10AM
I had no problem gathering skulls, or hearts, or such. But I remember being sad that I had to kill....Umpi the frog. ( http://www.wowhead.com/?quest=499 )
---
Give Umpi the Elixir of Suffering.
Elixir of Suffering (Provided)
Description
It will take but a moment for me to mix these components into what I have deemed an Elixir of Suffering.
There we go! Ah, nothing brightens a gloomy day in these miserable foothills like bringing a little suffering into the world.
Let us see if our little potion has achieved its desired effect.
Give my assistant Umpi a taste of what the Dark Lady has planned for both humans and Scourge alike.
---
Poor froggie! :(
twh Jul 8th 2008 10:23AM
I think it needs repeating:
All, and I mean ALL, of the quests you're mentioning are all horde quests.
Even the Mag'har quests has the quest giver in some sort of a state of repentance and remorse. No such thing among the Horde. So, just come to show that no matter how hard you try to disprove it otherwise, the Horde are still the bad guys in this game.
Hili Jul 8th 2008 10:47AM
I think this game has long passed the standards of having a "good guy" and a "bad guy." Yeah, as a Horde member I totally agree we're a tad more brutal and unforgiving then the alliance in our quests, but than again, we wouldn't be the Horde if we were. Though Horde may follow traits that aren't necessarily characteristic of you standard protagonist like the alliance, that doesn't make us an antagonist.
Since Warcraft 3 it has been well established Alliance and Horde together have now been made the "good guys" leaving the Scourge and the Legion as the "bad guys"
twh Jul 8th 2008 10:52AM
I know what you're trying to say and I respect that, however...
"Though Horde may follow traits that aren't necessarily characteristic of you standard protagonist like the alliance, that doesn't make us an antagonist."
I dunno, trying to steal lumber for Ashenvale, especially when it's not needed? Forced Devolving of a draenei into a broken? Getting skulls of innocent civilians in Hillsbrad? Prevention of a draenei vindicator from purifying a fel tainted area? Ripping out the hearts of a faithful couple for your succubus?
That seems pretty antagonistic to me.
Hili Jul 8th 2008 11:57AM
Well, if you narrow the frame than I can see it. In the confines of the Alliance, Horde are "bad guys," but in the big picture overall, the Horde clearly fight for what is good in the world. I admit to the "bad guy" characteristics, but that after all, again, is what the Horde is about. Hell, the blood elves started out as somewhat evil when BC hit, still following Kael'thas. It was till recently their redemption story comes full circle and are now even accepted/blessed by Adal. Now if a being a pure Light accepts Horde as good, I don't think there's much more argument to that.
Hili Jul 8th 2008 12:01PM
Also the alliance isn't without their foibles. It was due to the Alliances radical racism and prejudice against the fallen blood elves in Warcraft 3 that drove Kael'thas to betray them in the first place. This doesn't justify the betrayal, but this points out how the alliance has the tendency to say...be a little "judgmental" when it comes to who they associate with, to say the least.