Forum post of the day: Rogues are unhappy
The patch went live today, and Blizzard wasn't kidding about the Cheat Death Nerf. In case you missed it, here's how it reads:
Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.
Needless to say, Rogues are pretty unhappy, especially since Blizzard hasn't taken much interest in fixing the "vanish bug." Skudo of Altar of Storms takes this as proof that Blizzard hates Rogues. On top of that this must mean that Blizzard favors Druids since they rescinded their decision to make Scare Beast an instant ability.
I have to say that I've found Cheat Death to be annoying. I hate watching my Hammer of Wrath fizzle, or hearing the inevitable cursing for a bombed Execute. To me it seems like a pretty massive change to talented abilities. If nothing else, Blizzard should consider offering a free respec for Rogues because these changes do significantly affect the class. Rogues should retain their popularity. They still have numerous crowd control abilities in their bag of and have outstanding burst damage. Like so many other buffs and nerfs, we'll all survive this one.
What do you think about the changes to the Rogue class?
Filed under: Rogue, Patches, Analysis / Opinion, PvP, Talents, Forums, Forum Post of the Day






Reader Comments (Page 1 of 6)
katsuyakaiba Jul 16th 2008 2:41AM
I don't have a sub build so this nerf doesn't effect me at all. But I know rogues that it does and they don't like it one bit.
denigrate Jul 16th 2008 2:54AM
nobody likes nerfs, duh
however, rogues are pretty much the most OP offensive PvP class in the entire game right now. they sorely deserve it
if you are a rogue and you do not agree, go on, try rolling another class and see how you fare. yes, other classes can beat a decent rogue... but in order to do so they need to pull out pretty much every trick in the book (along with a bit of luck to boot)
dersunde Jul 16th 2008 4:25AM
As a sub rogue I think this change was absolutely necessary. I enjoyed the old cheat death while it lasted, but as it enabled an unprecedented, extreme use of the more offensively budgeted PVE gear (T6 + Glaives) in arena it became imbalanced.
It's natural for rogues to be upset but anyone with a modest understanding of balance issues has to recognize this change as justified.
quatermaine Jul 16th 2008 5:57AM
As a Rogue and using the sub tree... i still have to agree with dersunde, this change was necessary to address the balancing issues.
we had it easy for so long, and to be honest i'll agree it was more than a little overpowered. but as this only really affects SUB rogues, i don't agree with the statement "Rogue's are unhappy" thats generalising that ALL rogues are crying over this.. those that spec Assassination and Combat aren't gonna be bothered either way to be completely honest. And those of us Sub rogues with half a brain and a maturity to understand the need, fully accept the change.
hey it still allows us to Cheat Death! you may only have 10% health but it still allowed you to cheat death and vanish and live to fight another day.. rather that than the GY rez.
for those crying over this change, don't. instead learn to adapt your fightin style to compensate it. If you were relyin on cheat death as a means to an end then you really need to assess your technique or be ridiculed and labelled a nub.
Izbay Jul 16th 2008 8:26AM
At least they kept their pvp nerfs out of my pve tree this time. -_-
bryan Jul 16th 2008 8:57AM
I am a rogue and this is up setting to see they Nerf us like this... Sure ppl think we are over powerd and by doing this will help in some way blah!
quatermaine Jul 16th 2008 9:29AM
bryan, you and your whining kind tarnish the image of us rogues and give us a bad rep.
for the love of god man get a grip of yourself, pull yourself together and quit whining like a ho!
We can still cheat death we just don't do it whilst keeping 100% HP..
Its supposed to be "cheat death" not "cheat death and gain invincibility".. jeez
jrb Jul 16th 2008 11:33AM
agreed.
stop QQing.
It kind of reminds of that time hunters had their entire mana regen nerfed. It affected every hunter, all the QQing in the world, and still no one gave a shit. The only difference being, of course, is that rogues are OP in pvp. :)
get over it.
ScorchHellfire Jul 16th 2008 5:02PM
psshhh... rogues can get pissed off all they want... they still are op as hell with their damn stunlock and cloak of skill... if any rogue ability needs to be nerfed, that one does...
at least they dont have to deal with having one extremely broken defense mechanism to work with that everyone whines about anyway so blizz will never fix your class... in other words locks...
no one whines about stuns and yet they are way worse and way less preventable... but whatever... qq more rogues... your tears are delicious... now lets just hope mages and huntards are next...
dart Jul 16th 2008 2:44AM
Of course Rogues will be unhappy they got nerfed.
I kinda lol'd at Blizzard hates rogues comment.
Brawli Jul 16th 2008 2:49AM
You mean rogues now have to wear PVP gear for PVP?
oh - my - God.
Strangewayes Jul 16th 2008 2:50AM
This is as lame as the attack power normalization "rogue nerf".
Rogues have it all, Raid DPS, 5man CC, Has an answer for almost anything thrown at them in PVP.
Obviously people complaining must've just played Rogues since launch.
Loudfiero Jul 16th 2008 8:35AM
Oh yeah, where's our AoE? Where's our ability to heal ourselves?
:P
Give me a trinket that removes the cooldown for bombs and my rogue engineer would be da'bomb!
LOL!
I guess I'll have to wait until WotLK for throwing multiple knives. I think rogues need a THROWN buff as when we have to Vanish and distance ourselves from melee range until a heal comes along, we are useless...
Kahnebahl Jul 16th 2008 2:50AM
They SUCK!
Zen Jul 16th 2008 2:52AM
I say Good, Cheat death was, a very powerful ability, if you can survive a Pyro blast that is ment to do 40K+ with full HP wihtout using any sort of cooldow, then i think taht the ability needed a look at. But over all Rogues have nothing to QQ or whine about.
Your an amazing DPS class, you can stun lock a player and take them down to about 50% life with out them moving(unless they use a trinket) No to mention you ability to escape combat and get the jump on other classes is matched by none. One small nerf is nothing to cry about.
Just be glad that im not nerfing you, cause your stuns wouldn't be almighty, and your CloS you be on a much longer CD. (but then, im not in charge)
Diaz Jul 16th 2008 3:39AM
Aww where did the nasty rogue touch u?
Because a 40K+ pyro blast isn't OP. And Cheat death had a cooldown...
Stunlock isn't a '1 button move', and theres a lot more ways to get out of stuns other then tricketing (eg, blink, pally bubble etc.) If your being brought down to half health during one stunlock then l2Resilience.
Vanish doesnt work, so your point is invalid.
good day sir.
Verit Jul 16th 2008 4:22AM
for diaz - strangely enough you mention the two classes that can defeat stunlocking sort of. Mages can blink out of it, but there's nothing stopping a rogue from sprinting up to start doing it again.
Generally on my warlock if I don't get the jump on a rogue (which is hard because they are nearly invisible) I have zero ways to get out of a stunlock short of a trinket - and once I'm out I have one thing to get a rogue away from me so I can land fear (so the rogue can immediately trinket out and go back to killing me) - death coil which has a 2 minute cd.
Its really kinda messed up to be honest...
Wolftech Jul 16th 2008 5:24AM
And they should be thankful that I am not the one nerfing them or they would removed from the game entirely and replaced with Hello Kitty's Badzt-Maru.
:)
AJ Jul 16th 2008 10:13AM
"Because a 40K+ pyro blast isn't OP."
it's not, its kael being a douche
Mister K Jul 16th 2008 9:37AM
I don't know about anybody else but vanish always seems to work against me, and speaking from someone who plays on a pvp server, l2Resilience is a duh statement for bg's and Arena but I shouldn't have to be in S4 gear just to do a group quest in Netherstorm. But I do think the nerf will hurt some 2v2 rogue Arena teams that relied on the high survivabilty against burst damage with no need for healing