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7-17-2008 @ 2:12PM
Not sure on this myself either.On the one hand it'll be cool just to do the silly ones if your not that bothered, and will be something else for people to be hardcore about.But then i can also see this as a bad thing. Can just imagine the guild application requirements now having 'you must have x,y,z achievments, aswell as all this gear', and can also see this as making people feel bad about how much they've actually done in Wrath.Was said on Blizzcast, that Blizzard wernt happy with the: 'welcome to 25 man raiding, either your hardcore or your not' that made people feel like they'd been hugely left out from stuff (which led to the 10 and 25 man changes).So i dont think adding achievements will help that, if you get situation like 'the next expansion is coming soon, if you have less than 100 achievments, you've pretty much missed 80% of Wraths content, GG noob'.Think this might hurt Blizzards playerbase more, because like an earlier commenter said, in singleplayer they're fine and even in games like Team Fortress 2, but in this case there actually no chance for some people to achieve these goals without completely changing the way they play and maybe even as far as their lives.
7-17-2008 @ 2:38PM
Thats what happened to PvP in guild wars, Pick up groups (PuGs) in the highest level of PvP demand a certain rank title (same as in WoW, displayed near your name) to prove your skill, to get to the minimum rank that groups accept (3) then you need to either pay alot of money to guild to allow you to join them and get some points towards the title or spend alot of time in unranked PuGs slowly working your way up, I spent around a month doing the second option and only managed to get to rank 2, I then lost intrest because of how the people with higher ranks (9-15) would dismiss everyone who isn't the same rank as them as noobs.
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