Skip to Content
7-18-2008 @ 2:37AM
Paladin changes seem underwhelming. Doesn't seem to address any of the main problems with that the old talents had for example, who wants 2% damage? Pretty lackluster, make it 5% or more. Removed Sanct aura, thats a direct nerf losing 10% damage on holy damage. Then again, looks like theres still no new talents and spell coff/ap wasn't mentioned. So i guess i can't complain just yet...Spell merging like Turn Undead being removed and replaced with just 1 rank of Turn evil = good change. Hammer of Wrath being moved to retri tree, again good change.. Now give it a bigger bonus from AP..
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.