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7-19-2008 @ 11:53AM
I'll repeat myself from another thread:From what we have seen so far, Rogue is still an egoist class, no buffs or any utility for party and raid members. An with Turn the Tables* particularly, rogue class is more than before an "opportunist" class.Sure sap has been improved to others than humanoids but making it usable in combat would grant the rogue more weight while considering a last dps. If the new gouge would do that, that will be fine with rogues' cc but there's still the lack of utilities :sAll other class has at least one, why not rogues?I'm sure that's difficult to invent one, but I hope the dev had given it a try.*([Turn the Tables] Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 2% for x sec)
7-19-2008 @ 1:10PM
While rogues do lack party buffs and whatnot, a few of us (not many) are mildly proud of that fact. Honestly, rogues are one of the few 'pure' classes left. Too many other classes are turning into do-it-all swiss army knives. If a priest, druid, shaman, or paladin asks to join your party, you have to go thru a whole interview to find out what role they're capable of playing there. And then they roll "need" on everything in there because just about anything that drops can be used for one of their many equipment sets. They re-spec to the flavor of the week build, and are surprised that the rest of the guild doesn't know that they're dps now instead of healing. After a while, it feels a little generic. Groups used to invite rogues for their CC, ability to stealth (scout ahead), and to pick the locks on all the chests that nobody else had access too. Now as blizz expands everyone else's talent trees, there's less and less left that makes us rogues - or any other class- really unique. I'm not sure if remapping builds is really the answer anymore anyway. And yes, I am a little bitter. Sorry for the rant.
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