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7-19-2008 @ 12:06PM
Yea, let's lower the cooldown on kick. I mean it's only 5 seconds lockdown every 10secs. And us rogues DO struggle so. And it's not like we have any other interupt effects like KS, Gouge, Blind, CS, Garotte, DT, Macestun + a never ending pushback stream only bettered by a hunter.The riposte change is a straightout nerf PVP-wise, which is a great shame. At points I've given up ShS to gain riposte and sweeping strikes - and the tradeoff is quite sensible still.With 20% slower attack speed...it'll be useful but nowhere near like it was. It's both a sensible change and a shame.I don't see the PVE side being that useful, either. Unless you're levelling or grinding, the mob shouldn't be hitting you for you to perform a parry anyhow. Most other mobs will die long before this is largely useful.And no vanishing powder is great news. 20 powders? I honestly didn't think anyone just kept a single stack in their bag. I've got 200-odd of them on me right now. It's not like I'm going to use them in a single sitting, but it's nice not to have to run to the vendor each and every time i want to do anything.Lowering Gouge talent points is a huge change when you consider the versatility of the skill and how accessible it is. I try to include it in all my builds, so lower cost is a big saving. The kick cost being lowered is just common sense. Noone in their right mind will spend 1 point there instead of 2.Same goes for imp.sprint, though...
7-19-2008 @ 12:20PM
I generally only keep 2 stacks on me anyway.But keeping 200...at minimum, if you use one every five minutes, you'll run out in 16 hours and 20 minutes...best case scenario...do you really need that many?
7-19-2008 @ 12:54PM
JPN, a PvP rogue will go through flash powder very quickly, because you'll vanish 2-3 times a fight, and each fight will reset the cooldown and prep's cooldown... yes 200 flash powder sounds about right, because if you run out of a reagent and lose because of it, you will definitely beat yourself up about it
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