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Reader Comments (Page 1 of 1)
7-19-2008 @ 11:28AM
Shionia said...
"Talenting Improved Faerie Fire currently increases the chances that the target will be hit by melee and ranged attacks, which is great for raiding. Come the expansion, this will also work for spells."
Hm, though this seems useful for lower level instances/raids, as most higher-level raiders are hit-capped.
Reply
7-19-2008 @ 11:54AM
Faar said...
Serious raiding guilds will now be able to rework their equipment for casters, reducing the need for +hit on their own gear with a moonkin in the raid.
7-19-2008 @ 12:36PM
Zevan said...
No, because high level end game casters are automatically hitcapped from gear without gemming for it that is best in slot regardless of the hit rating on it. So as far as raiding goes it's still only really useful for tanks for extra threat gen and dual wielding players.
7-19-2008 @ 4:13PM
s256 said...
We don't know what end-game Wrath gear looks like yet.
It's possible that with the talented self-affecting spell hit normalization across all casters, we'll see more utilization of talents that increase the target's chance to be hit, such as this Imp Faerie Fire and the new Frost talent for mages.