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Reader Comments (Page 1 of 1)
7-24-2008 @ 10:44AM
Badger said...
"They have some pretty cool spells and a new resource mechanic that promises to shake things up as far as gameplay is concerned."
Zach: I don't quite get your word choice here. Why do you consider this a "resource mechanic?"
Reply
7-24-2008 @ 10:45AM
Zach said...
Runes and Runic Power are new resource mechanics. Rune management promises to be one of the more interesting aspects of Death Knight gameplay. =)
7-24-2008 @ 10:57AM
Badger said...
"Runes and Runic Power are new resource mechanics."
Ooooooh. Okay, you meant "Resource" in the same sense that Energy, Mana, and Rage are "Resources." That makes a lot more sense.
When I read your statement the first time, I thought, "WTF is he talking about? Are we harvesting Runes and selling them on the AH?"
You'll have to excuse me, I was playing WC3 last night while I was waiting on a Client download and was thinking of "Resources," in terms of "We need more lumber!" or "Build more farms!"