WoW Moviewatch: Azeroth Walk
Created for GameTV-fr, you can really tell that a lot of work went into the production of this short piece. He took over 2500 pictures, but used only a little over 1900 of them. When you consider all the sifting through, preparing of images, and positioning the model viewed characters, it took 35 hours of work from start to finish!
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.
Previously on Moviewatch ...
Filed under: Machinima, WoW Moviewatch






Reader Comments (Page 1 of 1)
Kryptonls Jul 23rd 2008 12:26PM
Really, really nice.
It's amazing to have done work like this before and to now see it re-created using the WoW engine and put together in this great little piece.
jlpknights82 Jul 23rd 2008 1:16PM
My thought exactly. I've taking who knows how many stop-motion classes in my current graduate 3d animation studies. haha. It's amazing to see it applied to wow.
OK who's up for making a Kinestasis movie next? XD
Shadowfury Jul 23rd 2008 12:27PM
Nice movie.
vlad Jul 23rd 2008 1:17PM
i really do try to watch these things every now and then but i have a really short attention span. after skipping through the first 45 seconds i notice almost 1/3rd of the entire "movie" is dedicated to an opening credits sequence. i couldnt take it anymore so as usual i stopped it. i dont realy keep good track of my comments so feel free to reply to me here.. http://www.vladsucks.wordpress.com
hugs
Verses Jul 23rd 2008 1:03PM
As much as I like abstract "artsy" movies, this one didn't really impress me, the only thing that I liked though was the blurry black spot effect at the end, must be a Sony Vegas effect :'( .
Smitty2684 Jul 23rd 2008 1:22PM
I don't think that that is Vegas, most likely after-effects
But yea, great movie and style.
Dah Jul 23rd 2008 1:31PM
wow, I was really skeptical when I saw the name and description of the vid, but I gotta say, I'm impressed. Great style. The laying down part made it look like a giant water slide in Azeroth, lol.
mneill Jul 23rd 2008 2:35PM
This didn't really feel like Machinima to me. Don't get me wrong I enjoyed this thoroughly and thought it was very well done.
Not a big fan of the 1/3 of the video being an intro but like it non the less.
Microx Jul 23rd 2008 3:19PM
Really cool movie. I have a sneaky suspicion that he used a private server to make this, cause there's no one in Darkshire or Lakeshire when he goes through them. Or maybe his server is just dead. Or maybe he killed everyone ahead of time. I'm not sure.
darian Jul 23rd 2008 4:40PM
Nah, there are people as well as corpses of guards. It just goes by really quickly and they're hard to see without their NPC names floating above their heads.
darian Jul 23rd 2008 4:43PM
It's hard to say "I wish it was longer" when 35 hours of effort went into that, but it definitely felt like it could have had a little more meat.
But when you want something to be longer, you know what was there was well worth watching. Really impressive work.
schm0 Jul 24th 2008 12:19AM
This isn't so much stop-motion as stutter motion. In stop-motion animation, aren't the objects being photographed actually animated?
While it's impressive that the user chose to take tons of pictures and make little fast-forward slide show, the end product is quite boring. Had more fun drawing stick figure animations in my textbooks in grade school, actually.
Creon Jul 24th 2008 3:54AM
im the only one that didnt really like this vid? looks like someone playing wow with 4 FPS..
Paminen Jul 24th 2008 9:36AM
This took 35 hours of work? This is a piece of crap
jun Jul 24th 2008 2:31PM
While I understand the concept behind what he did, it's less impressive than its live action equivalent. I can't help thinking you can do the same thing in modelviewer and in 1/10th the time.