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7-28-2008 @ 10:34AM
I am actually kind of saddened by the way they are handling gear in Wrath. It seems that depending on your gear lvl, whether it be Kara/T5.5 badge/T6 it won't be replaced until level 75, 77, 80 respectively and it is just kinda sad. I know I always enjoyed looking at Thottbot/Wowhead for quest/instance drops that were an upgrade to my current gear. That will no longer be the case in Wrath, and questing will only be about gaining experience and not gear in most cases, which makes it much more of a grind for me. I know I dinged lvl 65 by killing a mob in Nagrand about 15 feet from the Ring of Blood questgiver and I was in LFG looking for a group 2 seconds later so I could get a sweet weapon upgrade. That won't happen in Wrath. It will be a matter of simply grinding away to get to 80 if you have nice gear now. Don't get me wrong I love questing and leveling, but running a long, complex quest chain was always more fun if there was a nice upgrade waiting for me at the end. I mean will anyone in T5+ even run a dungeon that is lvl 70-78. They might for fun, but most people will probably just grind to 80 as quickly as possible because they don't need instance drops, and they won't even see the low level dungeons until they run them on heroic. I know this won't happen now because things are too far along in development but I would have rather seen a system where they rewarded you for your current progression but had a similar gear reset like in TBC. For example if you had completed Kara you leveled from 70-80 with a Kara Aura that increased all your stats by 1% including AP and Spellpower, etc. If you were one of the lucky few to finish Sunwell you would get a Sunwell Aura that increased all stats by 15% or something like that. Of course there would be people in the middle of the road with badge gear, or some TK/SSC/MH/BT gear and they could be given partial credit based on their level of progression 8.5%, 10.5% etc. They could even do it based on your current item level so it could include hard earned epic craftables and just call it TBC Aura or whatever. This Aura would dissapear at lvl 80 and everyone would be on the same playing field. This would give players who worked hard and progressed through difficult raids in TBC a nice leg up in leveling (which I think they deserve) but everyone could be excited about getting a new lvl 72 blue quest reward or instance drop that had better stats than their previous gear. Even though the Sunwell raider and the guy who just dinged 70 two days before Wrath came out would have the same lvl 72 blue, the hardcore raider would have a version that is 15% better. This seems like a nice way to reward the players who put alot of work into TBC but still give everyone the excitement of new gear with the expansion. Well it's too late for something like this to happen, but I can still dream about a better system right ;)
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