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7-25-2008 @ 6:09PM
Maybe I'm missing something, but Invigoration seems kind of underwhelming. Even if hunter gear is going to be all Agility/Intellect/AP in the future, I don't foresee hunters running around with much more than 10K mana even with tier 9 gear. So those two valuable points, so late into the tree, give back maybe 200 mana when your pet crits with a Special attack. Considering that pets are generally last priority for a healer in an instance, and the trend toward bosses doing area damage to everyone within thirty yards, I honestly don't know how much this is ever going to matter, unless it's intended like a fury warrior's bloodthirst, as a slow trickle that might offset some down time when soloing in a situation where you already have things under control.
7-25-2008 @ 6:52PM
im pretty sure chain heal heals pets too, and they were talking about circle of healing being changed to smart heal the targets that need it most. with that being the case, pets will get heals even if the healers dont want to give them lol
7-25-2008 @ 8:55PM
Don't forget that ferocity talent that causes the pet to heal itself for 5% of it's total health every 5 hits or so (20% chance)... doubt they'll need raid healing much anymore...
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