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7-26-2008 @ 4:43PM
In short, Burnout and Hotstreak are better than you say, and the others are worse than you say.Burnout is offset by Master of Elements. IF you have 10k mana 1% is 100 mana. If you crit you get back ~130 mana from MoE on a fireball currently. Its much more of a balancing issue. I have minor mana problems currently, but on long boss fights id ont mind using a mana pot or two. (we're still far away from the point where we have to chug them like most healing classes do). Also, with spirit being to Wrath as Stamina was to BC, i see mages mana regen going through the roof.Hot Streak is only good with Burnout. You say 50% crit is impossible, but i currently have 23%, low for a fire mage, and with 25% in burnout, thats 48%, its likely to see numbers around 50-60%. Pop combustion on that and getting 3 crits in arow is very possible (also, you can use fireblast on for your third crit to help out, if mana isnt an issue).World if flames is horrible. You know why? Because there is still a AoE damage cap. I can see this being romoved in the future (like the damage tax on fireball), but as of now its shitty because of the AoE Cap.Living Bomb could be sweet, but it sucks right now. According to Beta reports it does far far far to little damage. It's meant to be a suppliment to your other AoEs, as it is a buff not an actually spell, and that maybe why its so low, but right now it doesnt do enouhg damage to validate taking it. Also there is no animation for the ending 'boom', which is lame as hell.If they want deep fire to be uber AoE kings, they need to remove the damage tax, up the damage on living bomb, (give it a animation for the end!), and give us a threat reducing ability on fire AoEs. Possibly put it in there with World of Flames. Because as of right now, i can still pull with Arcane Explosion (talented) if im not careful, and thats way less threat than any fire aoe spell.Of course i doubt deep fire will be taken often. I do it for leveling, but for raiding ill probobly go 0/28/33 w/ frostfire bolt.
7-26-2008 @ 4:47PM
>>Hot Streak is only good with Burnout. You say 50% crit is impossible, but i currently have 23%, low for a fire mage, and with 25% in burnout, thats 48%, its likely to see numbers around 50-60%. Pop combustion on that and getting 3 crits in arow is very possible (also, you can use fireblast on for your third crit to help out, if mana isnt an issue).Hot streak gives a 25% bonus to crit damage, not crit chance.
7-26-2008 @ 7:32PM
Concerning Burnout: if Burnout is basically canceling out MoE, I'd rather they just remove MoE and make Burnout just the 25% additional crit damage, so I can spend more points on helpful talents, instead of spending 3 points to get back to square one.
7-27-2008 @ 3:18AM
Thats the problem. Essentially your spending 8 points for 25% increase crit damage, which isnt worth it at all.
7-27-2008 @ 4:36AM
I dunno which healer class you play but on my druid it's nearly impossible to get into the state where I have to use a pot at all to refill my mana, while on my mage I'm constantly throwing everything in my mouth that gives some mana. The same applies for holy/discipline priests. Unless the healers are not total idiots or the pull goes horribly wrong I cannot see how any of those 2 classes can ever run out of mana before a mage does.
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