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7-27-2008 @ 12:39PM
One of the odd things about playing a death knight will be the rather steep learning curve since the class will be starting at 55...with other classes you get time to learn each skill/talent/spell individually, but this time around it's just gonna be a flood of new stuff...I look at these new trees and just /shrug, they might as well be written in another language given the low amount of meaning that they have for me, and I've been playing WoW for almost 3 years...it's great that they are jumping the start lvl so high, I just think it'll be interesting to see all the people wandering around ebon hold having no idea what they are doing lol
7-27-2008 @ 2:20PM
My DK has just hit 58. I can tell you the learning curve is not bad at all. You gradually get your talent points, and have some time to play around with some of the different abilities.Although Frost does seem like the deicated tanking spec, I'm not sure if there really is going to be ONE tanking spec. Which I find very interesting.So many people are trying all sorts of specs, the general consensus is that a heavy Frost build is the weakest of the three tree for grinding. I have 33 points in Blood, and 16 in Frost. AoE grinding mobs in the plaguelands makes paladin AoE grinding look silly by comparison.Like a lot of beta Dk players, I'll be respeccing several times, especially once I hit Northrend, to see how various builds can work. I'm mainly playing DK in beta to get an edge on playing the class.
7-27-2008 @ 3:30PM
The learning curve is really much easier than you'd think. Blizzard did very well easing you into the class and their abilities by giving you talents through quests.
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