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7-29-2008 @ 9:55AM
Maybe they should type them out by utility type.The no potion cooldown is the worst idea I’ve heard in a while. If you thought about the mechanic you’d introduce you’d realize at the very least you’d have a rogue that’s able to chug a health pot, vanish (to clear combat and the debuff), reopen chug a health pot, blind, run out of combat to health pot, reopen, prep vanish, reopen and chug a health pot.Also, what would happen when you’re out of combat and the debuff is no longer in effect? Can people just stand around and spam chug potions? You’re at 5% HP and you just use a chain of lowbie pots to get yourself back up to full health?There’s a reason they came up with the “solution” of cooldowns. What you’re saying has been done before in other games with horrendous results.Bad idea.
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