Ask a Beta Tester: More Titan's Grip

Jamesisgreat asked: How much gold are you getting rewarded per quest on average? I mean is it worth us saving up our gold for Wrath or are quests going to reward 100g a pop or something?
Most quests throughout the starter zones give around 5g each, though group quests offer more. On top of that there are the green rewards you don't use that you can vendor, so you don't need to save a lot of money. I advise saving up a little bit though, because questing to 80 is not going to get you the (roughly) 8,000g you'll want to buy the ring that ports you to Dalaran. You won't be totally broke at 80 if you don't save money now, but you won't be able to run around and buy whatever you want either. Northrend is a big place, so that ring will be nice even if you only use it for the portal. You can be free to set your hearth elsewhere.
Arkkoran asked: Will there be more character customization options in Wrath of the Lich King? I play a female troll and tauren. The troll isn't in that much of a crisis, but let's face it, almost all tauren look identical once they're in armor. I know they're adding new hair styles and colors for hair in Lich King, but anything else? As a side note, if you know, what new styles are in store for tauren? There isn't much hair(other than fur) to work with on them. More specifically, can you change fur color in the barber shops?
It seems pretty consistent across all races that the bottom three 'sliders' on character creation is what can currently be changed in the barber shop. For a Female Taurn, this would be Horn Style, Horn Color, and Hair Style. The fur color you chose at character creation is the one you're stuck with, it seems.
As far as further ways to customize your character besides armor, I don't really know what's coming our way. There's a lot that isn't quite implemented yet (the new hairstyles aren't even in) so we don't really know. Blizzard has hinted at tattoos (brands for Tauren, I guess) and that would be pretty awesome, but none of that is currently in beta, and who knows if that will even be in Wrath. I'm willing to bet we'll never get an option to adjust height/weight.
moomento asked: I was wondering whether we can keep the honor we have currently in BC and spend it at level 80 in Wrath. My level 70 Warrior has about 20K honor and I just plan to PvP with him until the expansion hits and was wondering whether the honor I get on him now will be of any use at 80.
As far as I've seen, none of the new PvP gear is in the Wrath beta. The level cap is currently 77, so maybe we'll see it when they push the cap to 80. However, WoW Classic used the same honor points we use now. I think you'll be safe doing what you're doing, but keep an eye on WoW Insider and other Wrath resources in case that changes before the expansion launches.
Ian R. asked: Can Forsaken Death Knights heal themselves with Death Coil?
No. Forsaken are classified as Humanoid and not Undead for balance purposes. They get no special treatment as far as immunities and vulnerabilities.
Everrest asked: As an avid Frost Mage I'm curious how many of the mobs you've encountered in beta have frost resistance (or immunity!?). Is it a problem Frost Mages might only be facing irregularly or are 75% of the mobs made to resist cold spells?
I haven't noticed there being many mobs resistant or immune to Frost, and not moreso than anything else. There are the usual Water and Ice elementals but there are Nature and Fire elementals as well, and everything in between. These polar bears may be accustomed to living in the cold, but a solid block of ice hitting them in the face still hurts.
BigDaddyJay asked: I have a question about Titan's Grip. What I keep reading is tha tthis talent is great for early level grinding, but not so much for instancing. What's been said is that overall DPS output isn't quite what some had thought, so having two slow 2 Handers isn't as good as two 1 Handers. My question froms from the fact that I've seen a lot of the new gear from the Beta contains Haste Rating. It seems that it would be significantly easy to stack a lot of haste, almost negating the 20% slowdown inherent in the talent. How come nobody is talking about the abundance of +Haste gear and it effect on Titan's Grip?
Nobody is really talking about it because it doesn't help. In theory Titan's Grip should be a DPS increase, but it isn't at all, and it actually scales terribly. Your weapons swing slower than they would naturally, but they hit for the same amount as they would used alone. It uses the same AP and Haste conversions that it would before the slow effect, meaning less DPS per AP. Math-wise it makes perfect sense for that to happen, but when it comes to gameplay it means you don't scale as well as you would with two 1 Handed weapons.
Additionally, you swing so slow that your rage generation is absolutely gutted. Sure, your specials will hit for a ton when you get to use them, but you're going to be horrifyingly rage starved. All of that Haste won't help Titan's Grip keep up with two 1 Handed weapons in its current form, because those 1 Handed weapons just plain get more benefit from Haste.
Also, for a raiding build, if you don't get Titan's Grip you can pick up Blood Frenzy from Arms while having Bloodthirst and Improved Berserker Stance from Fury. Your raid will love you. Sure, you'll only be 4/5 in Imp. Zerker, but that doesn't really matter when you compare it to the benefits.
Filed under: Warrior, Analysis / Opinion, Expansions, Death Knight, Wrath of the Lich King






Reader Comments (Page 1 of 4)
pudds Jul 31st 2008 11:09AM
The only advantage I can see to Titan's Grip at this point is the chance to stack stats, since the typical 2-hander has ~double the stats of a one-hand.
Still probably not enough to make up for the swing speed though.
ninjasuperspy Jul 31st 2008 11:40AM
With the insane stat stacking (I can get 32 Str from a BoE purple, greater than any 1 hander in the game) and the incredibly slow speed, I'd imagine that aggro on a Titan Grip warrior would be spiky to say the least. You'd hit for a huge amount, but only every 10 seconds. And if you crit, welcome to Agg City, population: you.
So probably PvP then. But still. Dual Wielding Cataclysm's Edge or Brutal Glad stuff? Sick. Sick as hell.
hasibert Jul 31st 2008 5:51PM
Question: What happens to our arena points? Can we keep them to get a head start at level 80?
joe Jul 31st 2008 2:43PM
From what's been said, it sounds like Retribution Paladins would gain more from Titans Grip than Warriors ever will.
Dragaus Jul 31st 2008 7:25PM
Couldn't you go dual 1handers to build rage, then pop dual 2handers and dump rage?
Or just get a couple resto druids to toss rejuv on you...
onetrueping Jul 31st 2008 4:53PM
I think what Blizz has been aiming for with Titan's Grip is using ONE 2-H weapon with a shield. That way, you only attack a little slower, still get your stat boosting, and deal 2-H damage while getting the shield's block capabilities.
Ametrine Jul 31st 2008 11:09AM
Personally, the only "customization" aspect I'm concerned about is if Death Knights get some sort of unique skintones or facial marks or something. I'd be highly disappointed in WLK if it releases and the only difference visual DK's get from anyone else is the look of the armor.
Reinard Jul 31st 2008 11:10AM
Their eyes all glow blue, despite race.
Ametrine Jul 31st 2008 11:16AM
Glowy blue eyes? That's it? No ashen complexion or necromantic tattoos or anything?
Cheap, Blizz, real cheap.
Badger Jul 31st 2008 11:21AM
Ametrine: This is not necessarily the only change.
With the most recent patch, DKs mysteriously lost the ability to select different Character Creation options, such as Skin Color, Facial Hair, etc. This lack of customization was exclusive to Death Knights, and took effect very abruptly. Basically, at this point, you can only have a clean-shaven character with a dark hair color.
However ... There is suddenly a lot of speculation on the Forums (with some noteworthy evidence) to suggest that the designated appearances for each race are simply palceholders, and that the Death Knight class will be getting a new batch of customization options, probably along the very same lines as what you specified above.
Blizzard has also repeatedly stated that, when you meet a Death Knight in the game world, "You'll know." Tell me *that* doesn't sound ominous.
Ametrine Jul 31st 2008 11:25AM
@ Badger:
Well, that's a lot more reassuring. If it's just a placeholder (like the skele-gryph flying-mount supposedly is), then I don't mind it, as long as it doesn't stay that way (like the druid travelform has - placeholder of a cheetah instead of the intended stag).
Though I am curious about Elven DK's, since both elf types have eyeglow already...
Badger Jul 31st 2008 12:19PM
"If it's just a placeholder (like the skele-gryph flying-mount supposedly is), then I don't mind it, as long as it doesn't stay that way."
Dear God, I hope they change that thing. I hate looking like I'm flying into battle on the back of a leftover rotisserie chicken.
"Though I am curious about Elven DK's, since both elf types have eyeglow already..."
The icy blue glow replaces the green Fel glow of the Blood Elves' eyes.
hutze Jul 31st 2008 11:21AM
What level do you end up at if you do all quests in both Borean Tundra & Howling Fjord? And what are your options afterwards, zone-wise?
Chucker Jul 31st 2008 11:25AM
I'd read elsewhere that there will not be ports to the old-world capital cities in Dalaran. We'll probably still end up leaving our hearths set for Shat and use the 8,000g ring so that we have an easy return to Northrend, but still the flexibility to reach any capital city without having a mage around.
Reinard Jul 31st 2008 11:31AM
http://www.wowinsider.com/photos/wrath-of-the-lich-king-dalaran-1/950484/full/
I dunno, looks like dats sum ports to me.
innajunglestylee Jul 31st 2008 12:13PM
I have been to Dalaran and each faction has 5 ports, 4 to the cap cities and 1 to shattrath.
tchernobyl Jul 31st 2008 4:09PM
a quarter past 72, about. This is including a run through the Utgarde instance, just from doing as many fjord quests as i can (a few are bugged).
matt Jul 31st 2008 11:40AM
do you know if death knights will get class specific racial abilities (like priests) or just the standard racials? i haven't heard anything about this but it seems like it would make sense
Reinard Jul 31st 2008 11:43AM
Oh, god, don't give them any ideas. They're OP enough as is :P
matt Jul 31st 2008 11:46AM
haha seems like it. i'm glad my priest and lock are on a pve server...