Crushing blows (mostly) removed in Wrath as raiding changes
We've known for a while that the developers have wanted to remove crushing blows, but now it looks like they're starting the process for good: Ghostcrawler has confirmed that crushing blows will now occur only when a mob is 4 levels above you, rather than 3. Since "Boss" mobs are automatically 3 levels above the max level, that means that if you're running level appropriate content, you should no longer have to worry about crushing blows at all.
As Ghostcrawler explains it, crushing blows were originally meant to discourage you from attacking high level mobs and to make bosses more challenging. Now, they serve only the former purpose, and Blizzard is working on other ways to make bosses challenging without making them so random.
This change definitely comes as welcome news to Feral Druids, who rely on high armor for tanking and are unable to reach uncrushability under current talent and gear choices. Paladins and Warriors, who use gear and Holy Shield or Shield Block to reach uncrushability, are probably less enthused. Death Knights are still working on finding their tanking groove, but since they can't use shields, it's likely the removal of crushing blows will only help them.
Those who are a bit concerned about the change may want to take heart (or find dread) in Ghostcrawler's words in another thread: Raiding is changing. In Wrath of the Lich King, they are hoping to have all 4 tank classes be able to step and tank straight up into the 25-man level (which means, in theory, that Paladins and Warriors should be getting stuff to compensate for losing uncrushability, and Death Knights should eventually have the gear and innate mitigation and avoidance to tank).
They're looking to reduce the randomness of raid encounters as well. This is their philosophy behind the removal of crushing blows as a boss mechanic. In addition, they want to make tanks do more DPS, make threat easier to manage, and make buffs to affect raids more but stack less. All of these additions, of course, should greatly change the face of raiding in Wrath.
Of course, all of this change is a bit much to process, and I'm sure that regardless of what Ghostcrawler says, a lot of tank classes are still a bit worried about their place in both groups and raids in the upcoming expansion. That's understandable, but luckily, this is a Beta. Hopefully, Blizzard keeps these new philosophies in mind as they continue on, and by the time Wrath goes live, we have 4 solid and viable tank classes, and a more streamlined, less random raid experience that still manages to be fun, challenging, and rewarding.
Filed under: Druid, Death Knight, Bosses, Raiding, Expansions, Instances, Analysis / Opinion, Warrior, Paladin, Wrath of the Lich King






Reader Comments (Page 1 of 2)
Brimoonfang Jul 31st 2008 4:05PM
Excellent. Anything that reduces randomness in boss encounters is fine with me.
And I would be saying that even if my main wasn't
a Feral Druid tank.
Nice to see that this blue poster remembered us fuzzy tanks. We were getting a little scared there with all the DK/War/Pal tank love.
LK Jul 31st 2008 4:11PM
"...crushing blows were originally meant to discourage you from attacking high level mobs and to make bosses more challenging. Now, they serve only the latter purpose..."
You mean the former purpose.
Dawkins Jul 31st 2008 4:53PM
No, latter means "the second of the two."
Mediator Jul 31st 2008 5:13PM
"No, latter means 'the second of the two.' "
So he means former, because crushing blows will only affect higher level mobs, and NOT higher level mobs
Mediator Jul 31st 2008 5:14PM
^^ not raid mobs I mean
zinssiel Jul 31st 2008 9:34PM
No, he means now as in presently. Like...this second.
Braundo Jul 31st 2008 4:26PM
From what I've seen, Paladins are on the whole quite enthused about this, I don't know what you're talking about. Reaching uncrushable status isn't as trivial to us as it is for warriors.
Matthew Rossi Jul 31st 2008 4:30PM
What this will mean for warriors is, with the new talent that generates rage on a block, we'll see block rating become more important as a threat gen stat (since blocks = rage = TPS) for warriors.
Braundo Jul 31st 2008 4:36PM
@Matthew:
It's also looking like they're going to be reducing the amount of actual "+Block rating" stats on gear and instead just putting more Strength on tanking gear (since it appears that Str is now converting to BR at a much higher ratio now). Which means that Strength is becoming a more important tanking stat from both a mitigation and a TPS standpoint, I guess.
Braundo Jul 31st 2008 4:36PM
@Me: Correction, I mean "+Block value", not Block Rating.
vlad Jul 31st 2008 4:49PM
druid tanks may like this as well
Xerous Jul 31st 2008 7:17PM
Warriors have always had a 5 pt talent grating 1 rage when blocking. They had it at 2 rage a couple builds ago but have once again made it 1 rage per block. No change there...
Yomu Jul 31st 2008 4:28PM
While stacking avoidance to reach uncrushability for a paladin tank isn't exactly hard, this news does free up some options to stacking Stamina - which I think is a top priority to paladin tanks.
I approve of this change. : )
Tychon Jul 31st 2008 4:28PM
Dunno why warriors wouldn't like this change... that "threat" set used only for trash will actually make for a good boss set as well. less avoidance and more threat. Im sure warriors will welcome that they can increase there tps on bosses.
Matthew Rossi Jul 31st 2008 4:32PM
The reason warriors might not be enthused is that they are the easiest tanks currently to hit uncrushable, giving them at times a leg up on tanking over tanks who either have a harder time (paladins) or who can't do it at all (druids) - if a boss' crushing blows just aren't soakable no matter how much armor and stam you have, uncrushability is key.
But I expect it will work out.
Charlie Jul 31st 2008 10:27PM
Agreed.
Blizzard has done a good job of giving paladins a great niche. They are a must in hyjal and ZA (if your doing the chests). They should do the same with DK's and spellcasters (hungering cold is an absolute win for spellcaster tanking).
What im most interested about is Warriors vs Druids. Wtihout crushing blows, druids become the choice tanks because of their high armor and mitigation (id rather have a druid in ZA than a warrior). Warriors still may be the best because i feel their deep prot talents are more suited to absorb damage (while druids look like they get alot of Threat generation abilties), which may stick as what I see as their current roles. Warriors being the best MTs because of highest reduction of damage, and druids being the best OTs because of their ability to generate alot of threat while not being attacked.
But with everyone being able to dish out DPS and generate threat while not being hit, we'll see what holds up.
Again, blizzard should do a good job.
Kaphik Jul 31st 2008 4:31PM
I'd much prefer that if they were going to change raid boss fights, that they would change it to where there could be multiple strategies for defeating a boss. As it is now, it's mostly multiple strats for positioning. Seems to me that the developers are going further and further down the road of the "only one way to win" philosophy.
I'll keep my fingers crossed.
Tychon Jul 31st 2008 4:47PM
I wish I could see a reply button :( but my browser doesn't let me at the moment so I apologize.
@Rossi
That's true, warriors are the easiest to reach uncrushable... but thats talking about gearing up for end game... taking crushings away makes it easier for all tanks across the board to get into 10 mans. I could still see warriors being the tank of choice, esspecially for encounters that require a block. (illidan for example), Or something that needs a spell reflect type ability (RoS). I can still see Pallys being great at AOE tanking. Druids being able to take those extremely hard hitting bosses (brut) as well as really good tps, and very high stam.
Rihlsul Jul 31st 2008 5:27PM
Random WI.com blog tip:
Yup, you cannot reply to a reply. But, if you hit Reply on the original comment, your new Reply will be beneath the Reply you're responding to.
=)
Rihlsul Jul 31st 2008 5:28PM
Like so.