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8-06-2008 @ 3:40PM
Maybe it's complete ignorance on my part, but I can't really understand how the DK's talents make it a 'viable' tank. It seems to me that the majority of their 'tanking' talents just seem to slow enemy attack speeds (though I really can't discount the value in that). I understand there's Toughness and a few other mitigation type talents, but there seems to be a lack of avoidance stats in a serious sense. Am I missing something? If so, can someone please explain it to me?In an unrelated note, I think Shadow of Death is one of the coolest talents to date. When you return as a Ghoul, do you have a set amount of health, or does the DK just persist for another 45 seconds?
8-06-2008 @ 4:46PM
Death Knights have an ability like the Paladin's Righteous Fury. When the DK activates their Frost Presence, the threat generated by them is increased by 40% I believe, I haven't activated it yet. =O
8-18-2008 @ 1:02PM
Okay, this is just a note for all you druids, paladins, warriors. i've got a druid and a pally tanks ( might i say there awsome ) and i've tanked almost every raid. The DK class will have advantage that if you go all into a single spec you can tank 5 mans and also ( with a gear switch ) DPS as well. however if a DK decided to tank a raid it would have to go into a specific spec which covers 3 tree's and only grabs the tanking talents. and even then they are probably going to a little bit weaker. because you've got a single spec with all tank talents and DK's have to miss tanking talents because there are not enough points to get that far in each tree. I know this is confusing, but the strongest tank spec for DK's is to grab bone armor, parry chance talent thing, and dread-plate. which means DK's will be sort of like paladin's in that they can self heal a bit but take alot of damage. sort of like druids because they will have higher armor but not be able to block ( so avoidance cant happen), and sort of like warriors with magic reflection and absorption, but not quite as good. The DK sounds like the hardest balance and gearing properly sounds difficult but i agree that Blizzard might wanna take a second look and make sure they don't knock other tanks out of the water.
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