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8-09-2008 @ 6:14PM
Glad they got rid of potion sickness, if this or anything like this goes live you can say good bye to most of the herbalists I'd bet. I don't use enough pots myself to make it worthwhile just for me and this change would have essentially made herbs and potions worthless on the ah essentially crushing any point of herbalism/alchemy for all but a few who would keep making potions for the ah because they're too lazy to grind up another set of professions.
8-09-2008 @ 6:35PM
Flasks still exist, and you can still use a potion once per fight. Naxx has fifteen bosses, assuming the bosses are designed with using only one potion per fight, your raid will have to consume 375 potions on the night you spend clearing it assuming no wipes on any of the bosses. Without potion sickness, naxx could require thousands of potions or more, assuming your raid one shots every boss. Thousands of gold a week to clear the first raid dungeon... one of the major points of WOTLK was that it was becoming more casual... requiring multiple potions per boss per raid member doesn't sound very casual to me.
8-09-2008 @ 6:49PM
The new Inscription uses herbalism too :)
8-09-2008 @ 6:57PM
"Thousands of gold a week to clear the first raid dungeon... one of the major points of WOTLK was that it was becoming more casual... requiring multiple potions per boss per raid member doesn't sound very casual to me."I agree wholeheartedly. In fact, I think that requiring people to put in time and effort farming lower level raid content for gear just to be able to move on to higher level content is absurd as well. We should all just be given a full set of top-end gear when we ding 80. That's the only way to make it fair to casual players. I mean really, it takes almost an hour's worth of dailies to have enough gold for consumables on a raid night. AN HOUR! Are these people crazy? I'm lucky if I have half that to play each day, and I pay my 15 bucks a month just like everyone else. I should get to down Kil'Jaeden on my schedule, not have to conform to some arbitrary difficulty scale.
8-09-2008 @ 7:00PM
I fail to see why would you ever chug a pot on trash ...Assuming an average boss fight time of 10 minutes you would spend no more than 4 pot per boss attempt (if you are really pushing it and you are a class and spec that can really burn trough mana with a good cause).I doubt you will reasonably go trough more than 20-30 pots per raiding night. Maybe on Brutallus or Mu'ru wipe fiesta night. But if your raid does well it is rather rare that you even get the chance to chug a lot of pots.40 mana pots is around 100-120g. Add 120-140g for two flasks. Add 50-60g for food. Add 10-20g for weapon buffs. Add 10g for reagents. Add 50g for repairs.Yes, you can spend 300-400g per night on raiding, however pots are just a small part of that and it is the part you can control and limit with most ease. Also, if you are doing farm content and killing stuff, then most of the nights you will actually earn money from the gold that bosses drop.
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