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8-16-2008 @ 12:49PM
Can someone actually explain why chain chugging is a good thing? The only arguements I've seen for it are:A)Alchemists/herbalists like having an easy way to make money.B)It's a crutch for people who are under/poorly geared or can't use their mana efficiently.C)It's required to keep mana up on bosses.My answers would be:A)Tough luck, try being a leatherworker.B)Tough luck, learn to play better or stop trying content you're not ready for.C)Blizzard are aware of this and rebalancing things accordingly. We've already seen increases in mana regenerating abilities for lots of classes. Blizzard are far from stupid, they're not going to leave use with two minute raid boss fights.Does anyone really like chain chugging? Does it add anything to the game? Does it require skill or seperate good players from bad ones? Is there a single mana user out there who wouldn't like to be able to do the same encounters without having to spend a small fortune on potions?As far as I can see, the only people benefitting from the current state of affairs are alchemists and herbalists and posts here have shown this isn't universal. I don't know if potion sickness as it was is a perfect solution, but something should be done.
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