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8-11-2008 @ 6:48PM
To my mind there is a lot of chatter about the expansion but not a lot of substance (in the news that is). As someone who's in the beta I try not to test 'too much' as I don't want to take all the fun out of it for me. However a lot of the info coming out is very disjointed from how it will feel by the time most people are 80. It's all very well to say you have this skill or that skill but until you get your hands on it, it is all just abstract theory. This isn't a complaint against the news sites but it does feel like there is a race to get 'this snippet of info' out there first, which is a shame because it comes over as just stats which don't give any idea of the feel of climbing a hill for the first time or seeing your first killer whale off the shore of Northrend.Take the new skill of inscription, there's a lot of data out there but not much clue how it is going to work in an end game context or whether there will be 'cookie cutter' glyphs for raiding. Death Knights are cool but they don't bring anything especially new to the table. They have some nice novelty abilities and their resource bar is funky but that's about it. (The beginning story is cool but there are just as cool stories in Northrend).The expansion feels more polished and more like traditional Warcraft but it doesn't make me feel like a whole new breath of air will refill the game. It still has the same basic mechanic and level 80 will still become a choice between Raiding or PvP. I don't think the expansion itself will hold returning players for long. But then for me MMOs are 90% the people you play with. While AoC and WAR might be fun games they are vastly diminished without my guild, but likewise without my guild WoW would seem like just another game.Still it's fun while I wait for Starcraft II. :D
8-12-2008 @ 11:19AM
Starcraft 2 is going to rock. I am putting my wow account on hold the day SC2 comes out.
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